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[Android][Il2CPP][ARM64] App crashes on startup on devices with Android 11
Repro steps:1. Open project "GooglePixelCrashRepro"2. Make sure Scripting backed is set to IL2CPP and Target Architectures to ARM643... Read more
Unused separation line appears when selecting the "Runtime" dropdown in ...
Steps to reproduce: Open any Project Navigate to Edit > Project Settings > UI Toolkit In the "Project Preview Theme" section o... Read more
UI Shader and the UI Renderer Component are not hidden when a UI documen...
How to reproduce:1. Open the “IN-96167.zip“ project2. Open the “Assets/Scenes/_Complete-Game.unity“ Scene3. Select the UI Document i... Read more
‘Assertion failed’ and ‘ArgumentNullException' when creating a new Mater...
Reproduction steps:1. Open the attached ‘URP2022' project2. Open the ‘SampleScene’3. Observe the ‘Assets/Settings/URP-HighFidelity’ ... Read more
[Serialization][URP] "SerializedObject destroyed" errors are thrown when...
When undo is pressed for any effect added to Global Volume component from Assets > Properties, "SerializedObject target has been ... Read more
Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
[Android] Build fails when running IL2CPP build with Master compiler con...
Reproduction steps:1. Download and open the attached project "1273919.zip"2. Select AndroidClassicBuildConfiguration in the project ... Read more
Crash on SkinnedMeshRendererManager when interacting with a prefab gener...
Steps to reproduce:1. Open the “user’s attached project”2. Open the “Knight1” prefab through the Project window3. Observe the crash ... Read more
Unity crashed on applying layer linker settings after re-compiling and r...
Steps to reproduce:1. Open attached project2. Open Weaver pro solution in VS (case_85196-Kybernetik\Source Code\Weaver pro)3. Open W... Read more
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