Search Issue Tracker
ProBuilder's Boolean (CSG) Tool does not replace the preview of GameObje...
How to reproduce: 1. Open the attached project (preview.zip) 2. Open the "Test" Scene 3. Open Probuiler's Boolean (CSG) Tool Window ... Read more
Updating the UI Text component every frame increases memory allocated to...
To reproduce: 1. Open the project, attached by user (MemoryTests.zip) 2. Open "main" scene 3. Enter Play mode 4. In Profiler, selec... Read more
Only "ArgumentNullException: Value cannot be null" is displayed instead ...
How to reproduce: 1. Open the “ArchTest” project 2. Open the “SampleScene” 3. Observe the Console Expected result: The list of... Read more
Color mismatch in UI Builders Library panel when the Editors theme is se...
How to reproduce: # Open any project with Light Mode set as theme for the Editor # Create a UI Document Asset in the Project Bro... Read more
[iOS] "Command buffer is aborted" error is thrown when using DXC compiler
Reproduction steps: 1. Download and open "ShaderDXCBug.zip" project 2. Build the project for iOS 3. Observe the Xcode console Expec... Read more
[HDRP] Light Overlap Scene View Mode Missing
Repro: 1. For convenience, download and import the attached repro project into 2020.1.0b5 2. Open the test Scene Scenes/LightOverla... Read more
Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
[Themes] About Unity Credit text for The Mono Project is clipped
About Unity Credit text for The Mono Project is clipped with Verdana font. The window displays, "Scripting powered by The Mono Proje... Read more
[GPU PLM] GPU lightmapper produces red and black stripes in the lightmaps
I am baking a scene with only one grey material, bounced lighting only, one sunlight in mixed mode. The lightmap UVs are generated o... Read more
Unity crashed on applying layer linker settings after re-compiling and r...
Steps to reproduce: 1. Open attached project 2. Open Weaver pro solution in VS (case_85196-Kybernetik\Source Code\Weaver pro) 3. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory access out of bounds error is thrown when launching Web builds with C/C++ Multithreading enabled
- Warning text is not aligned in Project Settings > In-App Purchasing tab
- "In-App Purchases" name mismatch in Project Settings window and Package Manager Window
- An opaque Texture has semi-transparent edges when packed in a Sprite Atlas
- Player builds with android:installLocation="0" when Install Location is set to "Automatic"