Search Issue Tracker
[Scripting][Mac] Script throws NullReference errors on OnEnable() though...
To reproduce: -Create a new unity project -Import the attached script or copy from below (Project Window -> Import new asset) -Creat... Read more
[Camera] Camera prefab continuously updated on resetting the camera comp...
Mouse cursor flickers continuously on resetting Camera prefab. Steps to repro: 1. Create a new Project. 2. Create a prefab of the ... Read more
ITestPlayerBuildModifier.ModifyOptions is not being called when running ...
Repro steps: 1. Open attached project 2. Main Menu -> Window -> General -> Test Runner 3. Press "Run all in player (Android)" 4. Obs... Read more
[HDRP] [Vulkan] Player doesn't render HDRP template scene if there are o...
Steps: 1. Create new project with HDRP template 2. Open package manager > HDRP (high-definition render pipeline) > update to latest ... Read more
[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...
Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more
[Prefab] Mouse cursor always loading state when the input value of Blend...
When a prefab of Mirror 3D object is created and Blend Distance property from the "Planer Reflection Probes" component is dragged be... Read more
[IL2CPP] NAudio.dll library methods does not work on builds when using I...
How to reproduce: 1. Open the attached project ("case_1204383-NAudio.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mod... Read more
[URP][Metal][Mac] [2D lighting] Standalone build renders blue/black with...
With 3D template i.e when the camera/lighting environment is set to skybox, the scene renders black and with a 2D Template, the buil... Read more
[Polybrush] Vertex corruption when using Additional Vertex Stream
Steps to reproduce: 1. Open User-supplied project 2. Open Scene "Test" 3. Notice the "Corrupted mesh" Gameobject, that is using a ... Read more
[Camera] "TLS Allocator ALLOC_TEMP_THREAD" exceptions are thrown on open...
TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations, size 23 errors are thrown continuou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project