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Scene camera viewport does not match game camera even with the same sett...
Scene view camera can get custom FOV specified since some 2019.x version, but that FOV setting does not match FOV of regular cameras... Read more
[HDRP] Changing Force Screen Percentage (Dynamic Scale) setting will gen...
Changing Force Screen Percentage (Dynamic Scale) setting will generate artifacts when using DirectX 12. Tested with 2019.3.0f5, 2019... Read more
[UI Builder] Distorted UI text in UI Builder window
Steps to reproduce: 1. Open the attached project "UI-Builder-text.zip" 2. Open the UI Builder window through Window > UI > UI Builde... Read more
Children prefab objects are re-ordered when updating Project from 2018.4...
How to reproduce: 1. Open the attached 'project-1213361.zip' project (using 2018.3.14f1) 2. In the Hierarchy window expand 'Environm... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce: 1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip") 2. Open the repro scene ("SampleScene")... Read more
Assemblies are locked until undocked window looses focus when it has bee...
Reproduction steps: 1. Open attached project "1208408_locked_assemblies" 2. In the Project window, select "NewBehaviourScript" 3. Un... Read more
Drag a material over scene view will cause "Undo object may not be null"...
When dragging materials from the project window over the scene view i get the following error. Undo object may not be null. Unity... Read more
.unitypackage files are not recognized by the Editor's Project window wh...
How to reproduce: 1. Open the 'project-1213246.zip' project using the EnvIronman VM 2. In the Project window observe the 'test.unity... Read more
[VFX Graph] Editor crashes on assigning any VFX Graph to "Asset Template...
When any VFX Graph is assigned to "Asset Template" from "Visual Effect" prefab causes editor to crash, refer the attached video Ste... Read more
Dynamic functions unavailable when private generic UnityEvent<T> fields ...
Steps to reproduce: 1. Open the attached project (case_1211380.zip) 2. Select the "Test" Game Object 3. Click the plus icon under "D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
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- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project