Search Issue Tracker
Fixed in 8.0.1
Votes
0
Found in [Package]
7.1.2, 6.9.1
Issue ID
1189913
Regression
No
[HDRP] Spot light Pyramid Shape has shadow artifacts on aspect ratio values lower than 1
Steps to reproduce:
1. Open attached project
2. Open TestScene
3. Adjust the spot angle until you observe the leaking shadows
Expected result: Pyramid Shape lights should not cause shadow anomalies on one side when aspect ratio is less than 1
Reproduced in: 2020.1.0a8, 2019.3.0b6, 2019.2.8f1
HDRP packages reproduced in: 7.1.2, 6.9.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled
Resolution Note (fix version 8.0.1):
Fixed here: https://github.com/Unity-Technologies/ScriptableRenderPipeline/pull/4856/files