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Script doesn't open up in visual studio on Mac even if it's selected as ...
Scripts open up in another editor even if Visual Studio is selected as an external code editor. Steps To Reproduce 1. Create a Proje... Read more
[Scripting] ArgumentException on opening C# Project
ArgumentException is thrown in the console when a C# project is opened from the project window. Steps to repro:1. Create a new proje... Read more
Namespace references are not updated when a package is installed while V...
How to reproduce:1. Create and open a new project2. In the toolbar, navigate to Window > Package Management > Package Manager3... Read more
Fixed-size Buffer values in debuggers are incorrect
Fixed-size Buffer elements in the Visual Studio and Rider attached Unity debuggers are incorrect, except for the first Buffer value ... Read more
Editor strips required debug information from assembly, causing debugger...
How to reproduce:1. Open user-submitted project (UnityVstuReport.zip)2. Open the SampleScene3. Open the NewBehaviourScript in Visual... Read more
DomainReloadTests performance tests have regressed due to removal of bui...
Tests affected:DomainReloadTests.WhenEmptySceneWith100Assemblies_With1000MethodsEachDomainReloadTests.WithAllEditorWindowsOpenDomain... Read more
Can't attach Unity debugger to Visual Studio on a Virtual Machine
How to reproduce:1. Create a Virtual Machine2. Open Unity and add any script to any GameObject3. Open that script with Visual Studio... Read more
Clickable Stack Trace Links in the Console window do not open Visual Stu...
How to reproduce:1. Open the attached project named Case_11633142. Play the Scene3. Click "Start..." message in the console4. Click ... Read more
Double-clicking scene in Project Window opens the asset in Visual Studio
Steps to reproduce:- open attached repro project- double click a scene asset (In project tab)- observe it opens in external editor (... Read more
Assembly References to package assemblies break IDE projects
How to reproduce:1. Open user's attached project2. Select "MyAsmdef" in the Project window3. Observe the Asset's Assembly Definition... Read more
All about bugs
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Latest issues
- AudioClip.loadState reports Loaded instead of Unloaded when AudioSettings.Reset() is called on a UnityWebRequest-loaded clip
- "Destroying object 'Default Scene Layer' is not allowed at this time" error is thrown in Console when undoing Layer Type change on Projection Layer (Stereo)
- Symbols in GameObject names shift vertically in the Hierarchy window when adjacent letters are uppercase and Hierarchy V2 is enabled
- "SerializedObject of SerializedProperty has been Disposed" error is thrown in Console when undoing Layer Type change on Cylinder Layer UI Panel
- “NullReferenceException” errors spammed in Console after resetting Composition Layer component on Cylinder Layer UI Panel