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2
votes
Fixed

[SerializeReference] CustomPropertyDrawer doesn't get correct value when...

Serialization

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Mar 31, 2020

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Version/s: 2019.3, 2019.3.7f1, 2020.2

How to reproduce:1. Open user's attached project2. Open "SampleScene" Scene3. Select "GameObject" in Hierarchy4. In the Inspector ex... Read more

2
votes
Fixed

Enabling Deep Profile on Standalone Profiler crashes the Standalone Prof...

Profiling

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May 31, 2022

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Version/s: 2023.1.0a17, 2023.2.0a1

Steps to reproduce:1. Create a new project or open an existing one2. Open Standalone Profiler3. Enable Deep Profile4. Switch to Edit... Read more

0
votes
Won't Fix

Random changes appear in the DLL import settings when import a project

Themes

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Dec 07, 2016

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Version/s: 5.5.0f3

Missing dependency not declared in importer Steps to reproduce:1. Open the attached project (TestProject.zip) with Unity 5.5.0p32. C... Read more

0
votes
Fixed

[NetworkClient] MsgType.Disconnect is returned if connections times out ...

Networking

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Feb 18, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open scene "bug"3. Run it and wait until connection to non-existing server times out4... Read more

0
votes
Fixed

Cloth simulation doesn't work when used in a non-development Build

3D Physics

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May 18, 2023

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Version/s: 2023.2.0a1

How to reproduce:1. Open the attached project "ClothSimBugReleaseBuilds.zip"2. Build And Run the project Expected results: The cloth... Read more

0
votes
Fixed

HDR texture (RBG111110) in Inspector Preview is white when RenderTexture...

Graphics - General

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Apr 17, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce:1. Open user's attached project2. Enter Play Mode3. In Hierarchy select "CopyTexture" GameObject4. In the Inspector... Read more

0
votes
Duplicate

Android device will not connect to Profiler after USB was disconnected, ...

Profiling

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Apr 15, 2020

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Version/s: 2020.2.0a5

Steps to reproduce:1. Open attached project "BuildOptionsConnectToHost"2. In the top menu bar select "Build > Build Android"3. Op... Read more

0
votes
Fixed

UNET isLocalPlayer is always false in OnDestroy

Networking

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Nov 21, 2016

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Version/s: 5.4.3f1

When client closes connection, its isLocalPlayer parameter in OnDestroy method is reset to false. 1. Open attached project ("UnetIsL... Read more

0
votes
Fixed

Transition from sub-state machine (created at the top level) is connecte...

Animation

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Feb 08, 2016

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Version/s: 5.4.0b3

In the top level of a state machine, we create a transition from the sub-state-machine to a top-level state. Entering the sub state ... Read more

0
votes
By Design

[ShortcutManager] The modifier key (ALT, CTRL, SHIFT) are not activated ...

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Feb 06, 2025

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Version/s: 2022.3.58f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a3

How to reproduce:1. Create and open a new project2. Open Edit > Shortcuts3. Focus on the Shortcuts window (do not press any keys ... Read more

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