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[OSX] Fatal Error when importing a project with invalid package dependen...
Steps to reproduce: 1. Open attached "package-cocktail.zip" Unity project 2. Press "Retry" in the Unity Package Manager Error dialog... Read more
Unity processes aren't closed when running the "-quit" command line argu...
Steps to reproduce: 1. Install Unity Accelerator 2. Open the attached project “IN-13628.zip“ 3. Navigate to Edit > Preferences > ... Read more
[iOS] [Google VR] GRSDK v1.60 for iOS displays view incorrectly if is st...
Reproduction Steps: 1. Open User's project 2. Build for iOS 3. Update GVR pods to 1.60 with CocoaPods 4. Build to iPhone 5. Click on... Read more
Sometimes users aren't able to download Tutorial Projects when using Uni...
How to reproduce: 1. Open Unity Hub 2. Navigate to Learn section 3. Select Tutorial Projects 4. Try to download any project 5. See e... Read more
Slow FBX import times on get_defaultMaterial when using Universal RP
How to reproduce: 1. Extract the user's project 2. If a project has a Library folder, delete it 3. Open the user's project Expected... Read more
Player crash when using WaitForCompletion at start
1) Open project MyScene 2) Build and run for Windows standalone player 3) Notice the player locks after the splash screen and ... Read more
[URP] "On demand scheduler cache server" error thrown on changing values...
"On demand scheduler cache server" error thrown on changing values of Space Ambient Occlusion while Cache Server is Enabled Steps t... Read more
Command buffers don't work until the camera is re-enabled
Steps to reproduce: 1. Open project 2. Open "editor_tool_scene" scene 3. Go to Main Camera in object hierarchy and locate "Simple Sc... Read more
Send/Bus does not refresh instantly when connecting to Receive
To reproduce: - Open attached project and launch scene "test2" - Open Audio Mixer > Crickets (Mixer) - Select "crickets" audio group... Read more
[Timeline] Exception thrown when "New Signal" is created and replaced wi...
When two reactions are created and the Signal of the first reaction is replace with the signal of the second reaction then Exception... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU error When over 2GB memory consumption
- WebGL error When over 2GB memory consumption
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"