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0
votes
Fixed

[URP] Reflection Probes bake in black when Editor platform is set to And...

Package: Scriptable Render Pipeline Universal

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Apr 09, 2020

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Version/s: 9.0.0-preview.14

Reproduction steps:1. Open the "Probe" Scene in the attached "1235855.zip" project2. Set the current platform to Android (File ->... Read more

0
votes
Active

Some Material Overrides are viewed as broken when using the Shadergraph ...

ShaderGraph

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Feb 13, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Open the “UnityCustomLightingSend.zip“ project Open the “SampleScene“ Open the Window → Analysis → Rendering Deb... Read more

0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

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May 17, 2016

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Version/s: 5.3.4p6

- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more

1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

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Jul 09, 2015

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Version/s: 5.1.1p3

1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more

0
votes
By Design

[Window Management] Pop-up windows's last active state is not saved

Window management

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Mar 25, 2020

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Version/s: 2020.1.0a21, 2020.2.0a1, 2020.2.0a4

Reopening pop-up windows like 'Color Picker' or 'Asset Loader List' after closing them in a different position leads to them opening... Read more

0
votes
Fixed

[Themes] Components of a gameObject are not displayed in Inspector if it...

Themes

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Apr 21, 2020

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Version/s: 2019.3.0a3, 2020.1, 2020.2, 2020.2.0a8

If a tag of GameObject is deleted by resetting tag list, Unity Exceptions are thrown and the components of a gameObject are also not... Read more

0
votes
Won't Fix

[Android][Snapdragon] DepthMask shader rendered black instead of masking...

Mobile Graphics

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Apr 17, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

Steps to reproduce:1. Open and build User-supplied project2. Notice the circle in the middle Expected: the inside of the circle is t... Read more

1
votes
Duplicate

Interrupting Cinemachine Blend when quickly disabling and enabling the G...

Package: Cinemachine

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Aug 12, 2022

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Version/s: 2.9.0-pre.6

How to reproduce:1. Open the attached user project “CinemachineTest.zip“2. Open the "SampleScene" Scene3. Enter Play Mode4. Disable ... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Fixed

[SRP] SetupCameraProperties creates incorrect projection matrix unless y...

Camera

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Aug 05, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0a19

Reproduction steps:1. Open attached project "CameraProperties.zip" and scene "Scene"2. In Hierarchy window, select "Main Camera" Gam... Read more

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