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Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...
Reproduction steps: 1. Open user's project "scriptassemblycache2020.2.zip" 2. Notice the message in the Console 3. Close Unity Edito... Read more
[2023.2] Caret is not drawn in the Textfield of UI Toolkit “Text Field” ...
How to reproduce: 1. Create a new project 2. Go to Menu > Window > UI Toolkit > Samples 3. Open the “Text Field” example 4. Dele... Read more
TLS Allocator ALLOC_TEMP_TLS error is thrown In the Play Mode when using...
How to reproduce: 1. Open the user-attached project “com.lupos.kiss” 2. Open the “TitleScene” scene 3. Enter the Play Mode 4. Ob... Read more
[iOS][Deployment Management] Append doesn't work if build is in differen...
1. Create new project 2. Switch to iOS 3. Build to different folder than project like documents 4. Try to append Note: Appending so... Read more
[Android] Gradle build failure when file names contain single quotes
Reproduction steps: 1. Open the user's attached project "DnDHelper.zip" 2. Create a text file with a name "Devil's tongue" 3. Import... Read more
[URP] ArgumentException error is thrown on resetting "Universal Addition...
-NullReferenceException errors are thrown continuously when the main camera stack is assigned with an overlay camera and reset "Univ... Read more
Collaborate toolbar doesn't work when the project is created from the Un...
How to reproduce: 1. Create a new project in Unity ID > Projects > Create New Project (https://developer.cloud.unity3d.com/projects/... Read more
Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
InputDeviceTester Sample has missing Prefabs
Reproduction steps: 1. Create a new project 2. Install the “Input System“ Package 3. Import the “InputDeviceTester” Sample from t... Read more
[WP8.1] Custom splash screen is zoomed in
To reproduce: 1. Build & run the attached project. It has a custom splash screen setup 2. Notice the the custom splash screen is dis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU error When over 2GB memory consumption
- WebGL error When over 2GB memory consumption
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"