Search Issue Tracker

0
votes
Postponed

[HLAPI] Declaring Command function without prefix throws compile time er...

Networking

-

Jul 29, 2016

-

Version/s: 5.4.0f1

Steps to reproduce: 1. open attached project 2. notice there are compile time errors 3. clear console 4. try to play scene -> can't ... Read more

0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

-

May 17, 2016

-

Version/s: 5.3.4p6

- Open the attached project - Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static f... Read more

7
votes
Won't Fix

Infinite loop when using UnsafeHashSet.Add

Package: Entity Component System (ECS)

-

Nov 19, 2024

-

Version/s: 2.5.X -Collections

How to reproduce: 1. Open the attached project "EcsPlayground.zip" 2. Enter Play Mode Expected results: The Editor doesn't hang... Read more

1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

-

Jul 09, 2015

-

Version/s: 5.1.1p3

1. Create new project 2. Switch to iOS 3. Build to different folder than project like documents 4. Try to append Note: Appending so... Read more

0
votes
Fixed

Performance regression in UnityLinker.exe when building to UWP

IL2CPP

-

Mar 20, 2020

-

Version/s: 2020.1, 2020.1.0a17, 2020.2, 2020.2.0a3

How to reproduce: 1. Create a new project -> import the attached Assets 2. Build for UWP Reproducible with: 2020.1.0a17, 2020.1.0b3... Read more

0
votes
Fixed

[Shadergraph] Deleting a property node while your mouse is over it leave...

Package: Shader Graph

-

Apr 16, 2020

-

Version/s: 5.7.1

Reproduces in every version back to 5.1.7 where property highlighting was first introduced. Repro steps 1. Create a PBR Shadergraph... Read more

0
votes
Fixed

[2D IK] Some of the Animations break when in Play Mode

Package: 2D Inverse Kinematics

-

Apr 19, 2020

-

Version/s: 2019.3, 2019.3.10f1, 2020.2

How to reproduce: 1. Open up user attached project 2. Enter Play Mode 3. Move the player and observe its animations Expected resul... Read more

0
votes
Fixed

"redefinition of '_Cutoff'" is thrown when selecting GameObject with URP...

Package: Scriptable Render Pipeline Universal

-

Jan 21, 2021

-

Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the user's attached project 2. Open the "MaterialAlphaClipping" Scene 3. Select the "Cube" GameObject 4. O... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

-

Jan 28, 2016

-

Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Not Reproducible

Upgrading from 2021.2 to 2022.1 (using AssetDatabase.ForceReserializeAss...

Progressive Lightmapper

-

Feb 24, 2022

-

Version/s:

Steps to reproduce: 1. Open the attached reproduction project 2. Select the Repro/Reserialize Assets menu option Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.