Search Issue Tracker

1
votes
By Design

Vector3Field gets obstructed when it is used to represent a Quaternion a...

Inspector Framework

-

Apr 13, 2020

-

Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce: 1. Open the attached "1237385 repro" project 2. Open the "SampleScene" from the Assets folder 3. Select the "GameO... Read more

0
votes
By Design

After light bake, when light is switched from Baked to Realtime - it doe...

Progressive Lightmapper

-

May 24, 2019

-

Version/s: 2018.2.21f1

Steps to reproduce: 1. Open a the scene 3. Switch light type to Baked. 4. Bake lighting 5. Switch the light back to Realtime, move t... Read more

0
votes
Fixed

[ProBuilder] NullReferenceException thrown when Redo operation is perfor...

Package: Probuilder

-

Oct 13, 2020

-

Version/s: 4.4.0

On performing Undo and Redo operation with the Smooth Group Editor window then it causes the editor to throw NullReferenceException,... Read more

0
votes
Not Reproducible

Services Window breaks and shows an indefinite "Loading..." label when d...

Window management

-

Jul 31, 2019

-

Version/s: 2018.3.0b3, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

How to reproduce: 1. Create a new project 2. Open the Services window 3. Undock it and dock it again 4. Observe the Services window ... Read more

0
votes
Fixed

CustomLighting::SetCustomLighting crashes on the project loading process

Asset and Scene Management

-

Jun 18, 2017

-

Version/s: 2017.1.0b6

To reproduce: 1. Download attached project "Virtual-SESC.zip" and open in Unity Expected Result: Unity loads and opens project Act... Read more

0
votes
Fixed

[Android Logcat] The Stacktrace Utility Window title is not user friendly

Package: Android Logcat

-

Jul 26, 2019

-

Version/s: 1.0.0

The Stacktrace Utility Window in the Android Logcat package does not have a user friendly title. The Window title currently reads: ... Read more

0
votes
Duplicate

TMP_InputField onDeselect not fired when tapping outside of it on Android

Package: TextMeshPro

-

Apr 28, 2020

-

Version/s: 3.0.0 - preview 1

Steps to reproduce: 1. Open and build User-supplied project. 2. Press on the Input field to open it 3. Press outside the Input field... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

-

Feb 09, 2016

-

Version/s: 5.5.0a1

1. What happened For cases when - PS is static and other objects are moving - particles don't move, but PS is moving There's no col... Read more

7
votes
Fixed

Objects become see-through when Cloud Layer is turned on

Package: Scriptable Render Pipeline HD

-

Oct 08, 2021

-

Version/s: 2021.2.0b14, 2021.2.0b15, 2022.1.0a11

How to reproduce: 1. Create a new HDRP project 2. In the Hierarchy search bar write "Global" 3. Select the "Volume Global" object 4.... Read more

0
votes
Fixed

[XR] Passing a default struct to InputDevice.TryGetFeatureValue crashes ...

XR SDK

-

Mar 07, 2020

-

Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

Repro steps: 1. Open attached project 2. Enter Play Mode with a VR headset attached 3. Move the head around in the scene if it doesn... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.