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0
votes
Fixed

[IMGUI] Pre-selection and Selection highlights are not visible for Asset...

IMGUI

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Mar 25, 2020

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Version/s: 2020.2.0a4, 2020.2.0a5

The Pre-selection(yellow) and Selection highlights(blue) for Asset Input Fields are not visible. Even though the Asset has been load... Read more

0
votes
Fixed

[TestRunner] Playmode tests result counter fails to update when running ...

Package: Test-Framework

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Jan 03, 2020

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Version/s: 2019.1.0b9, 2020.1.0a18

Playmode tests result counter fails to update after test execution from test runner window, refer attached video Steps to Reproduce... Read more

0
votes
By Design

IL2CPP Project Settings are not saved automatically when changing them i...

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May 02, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps: 1. In the “{Project Root Folder}/ProjectSettings” folder open “ProjectSettings.asset” file with any text editor... Read more

0
votes
Fixed

DrawMeshInstancedProcedural is using only baked Reflection Probes Cubema...

Graphics Device Features

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May 10, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.6f1, 2021.2

How to reproduce: 1. Open the user's attached "DrawMeshInstancedReflectionprobe" project 2. Open the Scene "SampleScene" 3. Enter th... Read more

0
votes
Won't Fix

[Visual Effect Graph] Transition between two Blocks is not selected when...

Package: Visual Effect Graph

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Sep 27, 2019

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Version/s: 7.1.2

Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more

0
votes
By Design

[TMP] textInfo.wordCount value is higher for words with Arabic diacritics

Package: TextMeshPro

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Aug 28, 2019

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Version/s: 1.4.0, 2.0.1

How to reproduce: 1. Open tester-attached project (case_1179861-TextMeshProBug) 2. Enter Play Mode 3. Click the Button to display th... Read more

0
votes
Fixed

Performance regression in UnityLinker.exe when building to UWP

IL2CPP

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Mar 20, 2020

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Version/s: 2020.1, 2020.1.0a17, 2020.2, 2020.2.0a3

How to reproduce: 1. Create a new project -> import the attached Assets 2. Build for UWP Reproducible with: 2020.1.0a17, 2020.1.0b3... Read more

8
votes
Fixed

[Input System] InputInteractionContext.timerHasExpired property breaks i...

Package: Input System

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Oct 12, 2020

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Version/s: 1.1.0-preview.2

How to reproduce: 1. Open the attached "InputSleepIssue" project 2. Open Scenes/SampleScene 3. Put the PC to Sleep Mode 4. Wake up t... Read more

1
votes
Fixed

[HDRP] Missing "Before Fog" injection point for Custom Passes

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May 05, 2023

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Version/s: 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a13, 2023.3.0a3, 6000.0.0b11

Currently, if you want to have a post process on objects (let's say an outline), you are missing a crucial injection point "BeforeFo... Read more

0
votes
Fixed

Draggable Scene tool overlays will not retain their layout when adding a...

Scene/Game View

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May 17, 2021

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Version/s: 2021.2, 2021.2.0a17

How to reproduce: 1. Create a new Project 2. Drag the Scene tool overlays to different positions 3. Right-click on the Scene View Ta... Read more

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