Search Issue Tracker
UnityWebRequest.url unescapes escaped symbol
Steps to reproduce: 1. Open attached project2. Open scene "Main" and run it3. In console notice comparison of url passed to UnityWeb... Read more
ToolbarSearchField parent element is not fully covered by children elements
How to reproduce:1. Open attached '1180403-ToolbarSearchField-issue.zip' project2. Open TestWindow > ReproIssue3. Observe Toolbar... Read more
[Android] Audio stops playing after a bluetooth speaker is connected to ...
Repro steps:1. Open attached project2. Build and Run on Android3. Notice the sound playing in the app4. Connect a bluetooth speaker ... Read more
[SubGraph] Block Subgraphs don't clear their UI when set to none.
Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more
Mask component doesn't add Image component in spite of dependency
Steps to reproduce:1. Open attached project "scrollRectAndMask"2. Open "repro" scene3. Navigate Canvas>Panel>GameObject in hie... Read more
Device crashes when trying to duplicate Player with higher Resolution th...
Reproduction steps:1. Create the outlined Display setup2. Open user attached Build3. Select a Resolution that is lower or matches Di... Read more
Enabling Canvas to a specific object crashes editor
To reproduce:1. Open project2. Open '01_Login' scene3. Play scene4. Click 'ENTER' -> 'ENTER' -> Home button(in right bottom co... Read more
[HDRP] Need to update HDRP wizards documentation
The location of HDRP wizard is outdated in the doc Read more
There are 2 Overlay Menus present in the Tile Palette Window
Steps to reproduce: Open any 2D Project Navigate to Window > 2D > Tile Palette Click on the kebab menu icon and select "Overla... Read more
[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...
Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"