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Sprite reference is missing when loading Scene from AssetBundle
How to reproduce: 1. Open the attached project 2. Open scene TestAB 3. In the Hierarchy window, select the GameObject "Canvas" 4. En... Read more
Prefab Script's fields lose focus when entering a value after a few digits
Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/TestScene_LAAT.unity“ Scene # Select the “/Assets/Pr... Read more
"floating point division by zero" warning is thrown when a Sample Gradie...
How to reproduce: 1. Open the user's attached "Testing Shader.zip" project 2. Selected the "BuggedShader" Shader Graph 3. Observe th... Read more
Cannot report Bug in 2019.3.0f5 when using Mac Editor
Steps to reproduce: 1. Open Unity 2019.3.0f5 Editor 2. Click Help -> Report a Bug... Expected result: Bug reporter opens up Actual ... Read more
Editor freezes when instantiating a component placed on the same game ob...
To reproduce: 1. Add audio source to scene 2. Add attached script to audio source 3. Drag Audio source object to Source field on Au... Read more
OnPostprocessAllAssets no longer gets called when an Asset changes after...
How to reproduce: 1. Open user-submitted project (BugTest.zip) 2. Open the 'SampleScene' scene 3. Enter Play Mode 4. While in Play M... Read more
[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...
Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Rep... Read more
Mutiple Update and Start functions in C# Preview
Removing the Start and Update functions from your graph, then re-add them will cause the C# Preview to add another Update and Start ... Read more
ProjectBrowser.FrameObject() throws NullReferenceException when selectin...
How to reproduce: 1. Open the user’s attached “Unity ping object bug” project 2. Open the “SampleScene” Scene 3. Select the “Body... Read more
[GPU PLM][macOS][M1] Artifacts after baking GI with both A-Trous and Gau...
Prerequisites: You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro: 1. Download the attach... Read more
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