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0
votes
Fixed

[IL2CPP] Project fails to Build fails when 'event Action' is used

IL2CPP

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Mar 18, 2015

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Version/s: 5.0.0p1

To Reproduce: 1. Build the project from repro_test.zip (12 MB) with Ill2CPP 2. Observe that the build fails with: IL2CPP error f... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitT... Read more

0
votes
Duplicate

A value of Fill Origin setting of UI images becomes the same, after the ...

UI

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Jan 09, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project "case868631_test"; 2. Open the scene "test"; 3. Observe the Fill Origin values of t... Read more

0
votes
Fixed

Scripts cannot be loaded when they contain an odd number of "*" signs in...

Scripting

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Nov 09, 2019

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Version/s: 2020.1.0a6, 2020.1.0a12

Steps to reproduce: 1. Open the attached "ScriptBug" project 2. Select "Directional Light" GameObject in the Hierarchy window 3. Ope... Read more

0
votes
Won't Fix

[WindowsMR] Player window does not open if the user toggles XR off and c...

XR SDK

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May 16, 2019

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Version/s: 2019.3.0a3

REPRO STEPS 1. Load attached project 2. Build/Deploy to WMR locally on machine with "WindowsMR" as top-most SDK in Player Settings ... Read more

0
votes
Fixed

Directory.GetFiles() ignores "." symbol when built with IL2CPP

IL2CPP

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Oct 21, 2020

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Version/s: 2018.4, 2020.2.0b7, 2021.1

Reproduction steps: 1. Download and open the submitted project "directory_get_files.zip" 2. Build and run the project Expected resu... Read more

1
votes
Fixed

[iOS] [Metal] Application crash on "SetTextures [inlined] operator== + 4...

iOS

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Sep 12, 2016

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Version/s: 5.5.0b3

Reproduction steps: 1. Open the attached project. 2. Build and run the "Main" scene for iOS. 3. Application crashes. Notes: Doesn... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps: 1) Open the project and main.scene in it 2) Load RenderDoc on the Game View 3) Press play and capture the frame with Re... Read more

0
votes
By Design

"Serialization depth limit 10 exceeded at 'EvolutionNode.icon'. There ma...

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Mar 13, 2023

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Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a6

How to reproduce: Open the attached project "Project Huesos.zip" Expected results: "Serialization depth limit 10 exceeded at 'Ev... Read more

0
votes
By Design

Error message is too generic when falling back to CPULM when not meeting...

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Apr 22, 2023

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Version/s: 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

# Have a below minspec card # Try to bake with GPULM # Fallback doesn't say why We should probably get rid of "filtering devi... Read more