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[Test Framework] Package version in editor manifest (1.1.3) does not mat...
As of 2019.3.0f3 (d719fa0632c6), the latest verified version of the Test Framework package is 1.1.8. The latest version included in ... Read more
Sequences don't import child objects when importing assets created in ol...
Reproduction steps: 1. Open the user’s attached project 2. Open Window → Sequencing → Sequences window 3. Inspect the Sequences w... Read more
ParticleSystem forces DeferredRendering to have Forward pass which resul...
Steps to reproduce: 1. Open user's attached project "Shadows.zip" 2. Open "RecieveShadows" scene 3. Open Frame Debug window 4. Notic... Read more
Unity doesn't start on macOS Monterey
Found in: Unity 2021.2.0a1, 2021.1.0a1, 2020.2.0a1 and 2019.3.0a1. Does not reproduce in Unity 2018.4. Fixed in Unity 2021.2.0a17, ... Read more
[MacOS] Impossible to create a project when at least one folder's name i...
Repro steps: 1. Create a folder "projects." anywhere on the machine 2. In Unity Hub, try creating a new project with the location se... Read more
[IMGUI] Warning icon in asset importer window is clipped
Steps To Reproduce: 1. Create a new Project 2. Window > General > Asset Store 3. Search UI samples and click on Import 4. On the Im... Read more
Visual Effects aren't culled when playing in Play Mode
How to reproduce: 1. Open the attached user project 2. Open Scene “OutdoorsScene“ (Assets) 3. Enter Play Mode 4. Open the Profil... Read more
Global Illumination Draw Modes in scene view don't display Generated Lig...
How to reproduce: 1. Open attached project ("ReproLightmap.zip") 2. Open SampleScene scene 3. In the Scene window at the top-left co... Read more
[URP] Remove button is not activated in Shader Passes List after creatin...
Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more
[HDRP Water] Excluder does not update properly
Reproduction: 1) Add any excluder to an existing water 2) Restart the editor with saving (mandatory) 3) Open the project an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project