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[UIR] Certain items in the window bounce/flicker when resizing the windo...
How to reproduce: 1. Open Windows Display settings (Right-click on an empty space on your desktop and select "Display settings") 2. ... Read more
[SortingLayers] sprites with cutout rendering mode is rendered at the bo...
Steps to reproduce: 1. Open attached project ("case_696711-test_5.1.0f1 (82c0618b396f).zip"). 2. Red cloud has same settings as gree... Read more
UI Raycast doesn't hit the object which is drawn on top
Steps to reproduce: 1. Open attached project 2. Open SampleScene and enter playmode 3. Click on the button and verify that it works... Read more
Vector Graphics package is not importing transparencies of SVG files
How to reproduce: 1. Open the user’s attached project 2. In the Project window select the “minus_hover.svg” Texture 2D (Assets > S... Read more
Editor-only AssemblyDefinition files ignores the Api Compatibility Level...
How to reproduce: 1. Open the "AssemblyTest.zip" project 2. Make sure the "Api Compatibility Level" is set to .Net 2.0 3. Open the g... Read more
[URP] Soft particles of VFX Graph and Shuriken are not fading at the int...
How to reproduce: 1. Open the user's attached project and Soft-Particles-Camera-Stacking/Repro scene 2. Enter the Play mode 3. Obser... Read more
Error on async assets load
To reproduce: 1. Open GameLoader scene. 2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more
[UI Toolkit] PropertyField throws IndexOutOfRangeException when selectin...
How to reproduce: 1. Open user-submitted project 2. Select "New Player Build Settings.asset" in the Assets folder Expected result:... Read more
[Shadergraph][11.x] Placing a property onto the graph in a subgraph thro...
Repro steps: 1. Create a subgraph 2. Create a property 3. Drag the property onto the graph Expected result: no error Actual result: ... Read more
[Visual Effect Graph] Dropdown icon for all dropdowns are missing under ...
Dropdown icon for all dropdowns are missing under Output Node (eg. Cube Output, Point Output, Octagon Output, Triangle Output) from ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project