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0
votes
Won't Fix

[Bolt] NullReferenceException gets thrown in the Console when generating...

Package: Visual Scripting

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Dec 01, 2021

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Version/s: 1.4.15

Reproduction steps: 1. Open the attached project "GenerateBug" 2. Open Unit Options Wizard (Tools > Bolt > Unit Options Window) 3. S... Read more

0
votes
By Design

[FrameDebugger] Frame debugger doesn't show rendering event details afte...

Graphics - General

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Jan 25, 2017

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Version/s: 5.6.0b5

Steps to repro: 1. Open attached project and 'test' scene; 2. Click on Scene view tab in Editor; 3. Launch Play mode; 4. Open Frame... Read more

7
votes
Fixed

[MemoryLeak] Mono memory increases when switching scenes

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Feb 11, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open the attached project 'case_769695-memory2' 2. Open one of the attached scenes and play 3. Open the Profi... Read more

0
votes
Not Reproducible

ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...

Package: TextMeshPro

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Dec 02, 2019

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Version/s: 2.0.1

How to reproduce: 1. Create a new project 2. Import the Avalon.tff to the project 3. Install TMP package 4. Window > TextMeshPro > F... Read more

4
votes
Fixed

Coroutine does not continue after yield returning loaded Addressable Ass...

Package: Addressables

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May 02, 2019

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Version/s: 0.7.5-preview

How to reproduce: 1. Open the "Boot" Scene in the attached "AddsSceneBug.zip" Project 2. Enter Play Mode 3. Observe the "Main" Scene... Read more

0
votes
Fixed

DOTS compiler throws an error when trying to find a field in WithDispose...

Package: DOTS Hybrid Renderer

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Nov 20, 2020

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Version/s: 0.7.0-preview.24

How to reproduce: 1. Open the attached "1294148" project 2. Notice the compile errors in the console Expected result: Compile runs ... Read more

0
votes
Fixed

Error on async assets load

Asset Loading

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May 22, 2015

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Version/s: 5.1.0f2

To reproduce: 1. Open GameLoader scene. 2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more

0
votes
Fixed

[M1][Rosetta] Editor crashes on mono_arch_patch_callsite when opening th...

MacOS

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Dec 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2

Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Editor crashes Reproducible ... Read more

0
votes
Won't Fix

BlendTree inverted directions when using FlipX

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Sep 11, 2023

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Version/s: 2021.3.30f1

How to reproduce: 1. Download and open the attached project 2. Open "SampleScene" scene 3. Enter "Play" mode 4. Move the mouse c... Read more

0
votes
By Design

UnityCrashHandler32 and Standalone Build Icons are different

Deployment Management

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Oct 11, 2019

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Version/s: 2020.1.0a9

Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce: 1. Create a new Project 2. Switch Platf... Read more