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[HDRP Water] Excluder does not update properly
Reproduction: 1) Add any excluder to an existing water 2) Restart the editor with saving (mandatory) 3) Open the project an... Read more
“Margins” values of the TextMeshPro Text GameObject can’t be set when ha...
How to reproduce: 1. Open the attached “anchor.zip” project 2. Enter “SampleScene” Scene (Assets > Scenes) 3. In the Hierarchy wi... Read more
Cannot select objects from scene view if rendering to a texture during O...
Steps to reproduce: 1. Open attached project 2. Open scene "picktest" 3. Make sure that cube is visible in scene view 4. Run the sc... Read more
[UNET WebGL] crossdomain error running from file:///
-e: see title, stops you from using the matchmaker service -repro: --build and run webgl --Click the "Start MatchMaker" button --Cl... Read more
[UI Toolkit] Continuous MissingReferenceException after deleting UXML file
*Repro:* # Create a new project. # Create UI Document in Hierarchy. (GameObject -> UI Toolkit -> UI Document) # Import attache... Read more
[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...
How to reproduce: 1. Open the attached project 2. Go to the Hierarchy window-> disable "Standard" GameObject 3. Build for iOS and d... Read more
[Lines] Error entering play mode with a line selected
Repro steps: 1. Create a Line Renderer effect and have it selected and visible in the inspector 2. Enter play mode 3. Observe errors... Read more
Scene view is gray, raises errors after adding HD Raytracing Environment...
How to reproduce: 1. Open the "raytracing_error" Scene in the attached "Unity_DXR_Test-master.zip" Project 2. Attach "HD Raytracing ... Read more
[ARFoundation][ARKit] ARMeshManager meshes flicker when ARWorldAlignment...
Reproduction steps: 1. Download and open the attached "arfoundation-samples.zip" project 2. Build and deploy the project to iOS 3. S... Read more
Assembly-CSharp properties don't open on projects with Regenerated Proje...
Reproduction steps: 1. Open the user's attached project 2. Go Edit -> Preferences -> External Tools -> Regenerate project files 3. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
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- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project