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[Physics] Articulation Body Ragdoll spins around itself when Spherical A...
How to reproduce: 1. Open the attached project "physics joint" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. ... Read more
Importing Visual Scripting Assets before opening visual scripting graphs...
When importing new visual scripting assets in a project where you never opened visual scripting, a bunch of errors start to log abou... Read more
[Simulator] Options in 'Control Panel' are overlapping On decreasing the...
After installing the 'Adaptive Performance' Package. When it's Settings options are expanded in 'Control Panel' then On decreasing t... Read more
Script causes Console error "Reading pixels out of bounds of the current...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/OutdoorsScene.unity" scene 3. Enter the Pla... Read more
Non-prefab Assets with .prefab extension are incorrectly handled by the ...
How to reproduce: 1. Open the submitted project (MeshPrefabImport_193) 2. Select the 'customer_model' prefab in the Project window ... Read more
[ARCore][Android] Application crashes when exiting the app
Repro steps: 1. Open QA attached project "repro_1197049" 2. Build and Run the HelloAR scene on Android 3. After the app launches pr... Read more
AssetBundle.name is empty when asset bundle loaded through WWW
To reproduce: 1. Open attached project 2. Go Assets -> Build AssetBundles 3. Open "test" scene 4. Play the scene Actual behavior: n... Read more
[Android] Normals not oriented properly on Adreno 2xx models
To reproduce: 1) Open attached project 2) Open Scenes/Main scene 3) Make sure the camera is set to position X: 2.940638 Y: 25.82 Z:... Read more
E-mail section doesn't support non ASCII characters
Steps to reproduce : - open the login window - in the input field type something like testemailæø@gmail.com - press enter and notic... Read more
[Terrain] Channel Remapping dropdown does not expand on clicking on its ...
Channel Remapping dropdown does not expand on clicking on its text in Mask Map under Terrain Layer. Steps to repro: 1. Create a new... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template