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10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit) 2. Build to iOS device 3. AudioSource.Play() and Microphone.Start() will be launched on beginn... Read more

3
votes
Fixed

[SpriteEditor] Sprite name disappears when changing its settings

2D

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Jan 23, 2015

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Version/s: 4.6.1p4

Steps to reproduce this issue: -Open the attached project ('Fobia') -Select 'player_sheet' -Open Sprite Editor -Select one of the s... Read more

0
votes
By Design

[ECS] SkinnedMeshRenderer does not render while using Command Buffer Ins...

Package: Entity Component System (ECS)

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May 24, 2019

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Version/s: 0.0.12-preview.33

Reproduction steps: 1. Open "1157346" project 2. Open "withSkinnedMeshRenderer" scene 3. Enter Play mode 4. Notice that a humanoid ... Read more

0
votes
Fixed

[iOS] XCode throws compile error with System.IntPtr in .dll

IL2CPP

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Apr 06, 2016

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Version/s: 5.3.4p1

1. Open attached project 2. Build to iOS with IL2CPP 3. XCode will fail building Read more

0
votes
Fixed

[URP] Remove button is not activated in Shader Passes List after creatin...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5

Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more

0
votes
By Design

Mutiple Update and Start functions in C# Preview

Package: Visual Scripting Bugs

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Aug 05, 2020

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Version/s: 2.0.0a14

Removing the Start and Update functions from your graph, then re-add them will cause the C# Preview to add another Update and Start ... Read more

0
votes
Fixed

Stackwalker is misconfigured to downloads symbols from symbol servers

--

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Aug 11, 2022

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Version/s: 2020.3.36f1, 2021.3.7f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a6

See https://forum.unity.com/threads/unity-2022-1-9f1c1-windows-non-development-standalone-player-insists-downloading-debug-symbols.1... Read more

2
votes
Won't Fix

ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...

Asset - Importers

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Jan 29, 2020

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Version/s: 2018.4.15f1, 2019.2.15f1, 2019.2.19f1

Reproduction steps: 1. Create a new project 2. Attach a new script to any GameObject in the Scene 3. Edit script with "AssetDatabase... Read more

0
votes
By Design

Meshes are not rendered in Game View when replacing certain shaders with...

Shader System

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Sep 22, 2020

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Version/s: 2018.4, 2019.4.10f1, 2020.2

How to reproduce: 1. Open user-submitted project (RenderWithShader.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click each of ... Read more

0
votes
Not Reproducible

Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...

Package: Shader Graph

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Sep 12, 2019

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Version/s: 7.0.0 - 7.1.2

How to reproduce: 1. Open attached project 2. Select New Shader Graph asset 3. Press "..." button next to the Keywords label at the ... Read more

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