Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0b5
Issue ID
912600
Regression
No
Unable to read data from the transport connection when trying to connect to the WCF service in duplex communication model
Steps to reproduced:
1. Download and open the attached project
2. Enter Playmode
3. Observe error
Expected result: normal connection
Actual result: connection not made properly
Reproduced on 2017.1.0b6
Project attached uses NET 4.6 functions, unable to test earlier
Notes:
-Similar method works fine outside of Unity when using VS directly
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on tlsf_free when generating the Font Atlas
- “… is using a shader without GPU deformation support. Switching the renderer over to CPU deformation.” warnings are logged when GPU Skinning is set to GPU
- "Material '...' has _TexelSize / _ST texture properties which are not supported by 2D SRP Batcher...” warning is logged when the Shader is SRB Batcher compatible
- Crash on EnsureUniqueSiblingName when calling GameObjectUtility.EnsureUniqueNameForSibling() with a null argument
- Changes are not applied when selecting Platform settings for Plugins
ashwinimurthy
Mar 06, 2018 16:56
Hello,
Thanks for submitting the bug report. I noticed that in the project, there were DLL's in the plugin folder. This seems wrong and can cause problems. I would delete the DLL's and add the mcs.rsp file in the 'Assets's folder with references to those DLLs.
Regarding the actual bug, I tried to reproduce and got the error. I found out that we are not currently actively supporting WCF. Sorry I could not be of much help here.
Thanks,
Ashwini