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0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

[Android] Mobile Notifications package generates GC per every frame

Package: Mobile Notifications

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Jan 19, 2022

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Version/s: 1.4.2

Reproduction steps: 1. Open the attached project "MobileNotificationAndroidGCIssue-2021.2.zip" 2. Select the Autoconnect Profiler an... Read more

0
votes
By Design

[Android] Application.systemLanguage does not update after changing lang...

Mobile

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Nov 29, 2019

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Version/s: 2019.2.12f1, 2020.1

To reproduce: 1. Open attached project 2. Build and run to android device 3. Open the application and press the "Check system langua... Read more

0
votes
Fixed

[Subgraphs] Subgraph Block operator inputs disappear after two consecuti...

Package: Visual Effect Graph

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Jul 04, 2019

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Version/s: 7.0.0

Repro steps: 1. Import the attached package 2. Open Repro scene and open the New VFX graph 3. Enter play mode 4. Exit play mode 5. E... Read more

0
votes
By Design

Shader Graph Scene Depth node returns no value when using Opaque Surface...

Package: Shader Graph

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Dec 03, 2021

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Version/s: 13.1.4

How to reproduce: 1. Open the user's attached project 2. Open scene Assets/SceneDepth_bugreport 3. Observe the GameObjects "opaque" ... Read more

0
votes
Fixed

[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...

Networking

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Jan 29, 2016

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Version/s: 5.4.0b3

Steps: 1. Open attached project 2. Run "ChatServer.exe" 3. Run "ClientGUI.exe" 4. Connect to server by pressing Connect button 5. Pr... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps: 1. Open attached project "GetPixelsLargeTex" 2. Open scene "ImportBigFile" 3. Hit play, let the scene run in the... Read more

0
votes
By Design

[Outline/Shadow] Outline and shadow change color based on sprite's color.

UI

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Feb 12, 2016

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Version/s: 5.4.0b6

Outlines and shadows changes color based on the color of their image sprite. Repro steps: 1. Open UI scene from attached project 2.... Read more

0
votes
Fixed

Inspector does not show "-" symbol in the Layer/Tag fields when several ...

IMGUI

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Oct 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached "Repro1191296.zip" Project 2. Select all the GameObjects in the Scene using CTRL+A 3. Observe... Read more

0
votes
Duplicate

[WebGL] NavMeshSurface crashes player when it refers to a NavMeshData file

WebGL

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Nov 19, 2019

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Version/s:

https://github.com/Unity-Technologies/NavMeshComponents Add a NavMeshSurface component to an object. Press the Bake button from it'... Read more

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