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0
votes
By Design

[HDRP] Light Layers change the render result of a specific Custom Pass i...

Package: Scriptable Render Pipeline HD

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Nov 13, 2020

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Version/s: 11.0.0

How to reproduce: 1. Open the attached project named "Case_1292470" 2. Open the CustomPass Scene 3. Observe the Game view. The windo... Read more

0
votes
Fixed

Scene View Tool Value Textfields have no character limits and lead the E...

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Jan 22, 2024

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Version/s: 2021.3.34f1, 2022.3.16f1, 2023.1.10f1, 2023.2.6f1, 2023.3.0b4

How to reproduce: 1. Open any Project 2. Open Scene View 3. In any of the toolbar input fields (grid size, increment snapping...)... Read more

1
votes
Won't Fix

Performance drop in empty Scene when project is built with HDRP

Package: Scriptable Render Pipeline HD

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Jan 28, 2021

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Version/s: 10.0.0-preview.27

How to reproduce: 1. Open a new HDRP project 2. Create and open a new Scene 3. Disable VSync in the Quality Settings 4. Go to File -... Read more

1
votes
Fixed

Custom "Failed to extract resources needed by Il2CPP" error message when...

Android

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Jul 24, 2019

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Version/s:

Our QA is testing extreme cases and one of them is the behaviour of the app when local storage is full. When the disk is full we wan... Read more

0
votes
Fixed

[Tiny] Fatal Error C1081 when building for IL2CPP with a long path to th...

Package: Tiny Editor

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Jun 11, 2019

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Version/s: preview-0.15.3

Reproduction steps: 1. Open the attached Project "DotsLongestPath" 2. Within Project, open DOTS Project called "HelloWorld" 3. Build... Read more

0
votes
Fixed

[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...

Networking

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Jan 29, 2016

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Version/s: 5.4.0b3

Steps: 1. Open attached project 2. Run "ChatServer.exe" 3. Run "ClientGUI.exe" 4. Connect to server by pressing Connect button 5. Pr... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps: 1. Open attached project "GetPixelsLargeTex" 2. Open scene "ImportBigFile" 3. Hit play, let the scene run in the... Read more

0
votes
Fixed

"Compiled shader" in the player log is misleading

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Feb 01, 2024

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Version/s: 2021.3.34f1, 2022.3.19f1, 2023.2.7f1, 2023.3.0b4, 7000.0.0a1

When a shader variant is sent to the GPU driver for processing and logging is enabled, we print a message "Compiled shader ...". The... Read more

0
votes
Won't Fix

[Animation] GameObject's Position on Axis is changed when default value ...

Timeline

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Oct 04, 2020

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Version/s: 2019.4, 2020.1.7f1, 2021.1

How to reproduce: 1. Open the attached project's Scene labeled "Level_2" 2. Open a Timeline Window and dock it in the Editor (Window... Read more

0
votes
Won't Fix

The Editor's brightness and/or colours get off-set when HDR gets enabled

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Aug 16, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b5

Reproduction steps: 1. Open the attached “IN-48797 HDR Splashscreen.zip“ project 2. Make sure that the project is running in the D... Read more