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[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...
To reproduce: 1) Open attached project and scene inside it 2) Make sure "Rendering Mode" in "Player Settings" is "Forward" 3) Build ... Read more
[SpeedTree] Windzone Main/Turbulence settings have no effect
To Reproduuce: 1. Open scene test & play. 2. Observe that changing Main & Turbulence setting on the WindZone object has effect on t... Read more
[Polybrush] Overwritting an exported mesh asset makes the object in the ...
[Polybrush] Overwritting an exported mesh asset makes the object in the scene invisible To reproduce: 1. Create a cube in a scene 2... Read more
Crash on tlsf_free when changing between scenes after entering Play mode
Reproduction steps: 1. Open the attached project "Repro" 2. Open scene "Scenes/Main Menu" 3. Enter Play mode 4. Without exiting ... Read more
There is a frame delay when calling Addressables.InstatiateAsync
How to reproduce: 1. Open the attached "1325432.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Observe the G... Read more
[Scene Hierarchy] ArgumentException is thrown on applying recursive pare...
On Creating Empty Parent from 'Default Parent' Object causes ArgumentException is thrown in console. Refer attached video and stack ... Read more
[WebGL] File suffixes are stripped away when "Name Files as Hashes" opti...
How to reproduce: 1. Open the attached project 2. Go to the Publishing Settings (Edit->Project Settings->Player->Publishing Settings... Read more
Error "GetLocalizedString is not allowed" when dragging polygon sprite t...
How to reproduce: 1. Create a new project 2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square) 3. Dr... Read more
Performance regression in URP template standalone build duration, shader...
Steps to reproduce: 1. Create a new URP project 2. Attempt to build standalone player on macOS Expected result: Project builds in a... Read more
Crash on MixerEffectDefinitions_CUSTOM_GetAudioEffectParameterDesc when ...
How to reproduce: 1. Open the attached “IN-85212“ project 2. Observe the crash 3. (If no crash occurs) Enter Play Mode 4. Close ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking