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[Mac] A new script is not being opened as a different tab when using VSCode
How to reproduce:1. Create a new Unity Project2. Make sure VSCode is set as a default text editor3. Create two scripts4. Open the fi... Read more
[VSCode] A Script fails to open when External Script Editor is set to co...
How to reproduce:1. Open the "VSCode_issue" project using the EnvIronman VM2. Make sure the External Script Editor is set to code.ex... Read more
Editor resumes when re-enabling breakpoint while debugging in Visual Stu...
Steps to reproduce:1. Open users attached project2. Go to Edit -> Preferences -> External Tools -> External Script Editor a... Read more
[MacOS][VSCode] Visual Studio Code package throws error on opening scripts
Reproduction steps: 1. Open "VSCodeWrong.zip" project2. Make sure that Visual Studio (Community) or Visual Studio Code is selected a... Read more
[Mac] Double clicking on the Error entry in the Unity Editor console doe...
How to reproduce:1. Open the attached "VSCode_issue" project2. Make sure that default text editor is VS Code3. Double-click on a scr... Read more
Package path of Roslyn Analyzers is incorrect when using Visual Studio C...
Steps to reproduce:1. Extract user attached archive "analyzers-package.zip"2. Open user attached project in "a-project.zip"3. In the... Read more
Creating a new code file causes long stalls in SyncVS.PostprocessSyncPro...
How to reproduce:1. Open any Unity project or create a new one2. Open Window>Analysis>Profiler3. Set it to profile Editor inst... Read more
[Scripting] Renaming the class name in the VisualStudio Code leads a ne...
Renaming the class name in the VisualStudio Code leads a new Script in the Unity Editor Steps to Repro: 1. Create a new Project2. Cr... Read more
[Scripting] Deleted Script from Unity Editor is available in the Visual ...
Deleted Script from Unity Editor is available in the Visual Studio Editor. When Script is edited and save it appears in the Unity Ed... Read more
[VS Code] .sln file isn't updated when Scripts are imported and Visual S...
How to reproduce:1. Create and open a new project2. Right-click in the project window and select Import Package > Custom Package3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask