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0
votes
Duplicate

Crash in FindSeamTexels when Generating Lighting in a Scene that uses a ...

Progressive Lightmapper

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Oct 13, 2020

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Version/s: 2019.3.0a1, 2019.4.12f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the attached project (case1284610_Assets.zip) 2. Open the 'MainScene' Scene 3. Open the Lighting settings ... Read more

1
votes
Fixed

[Decal] decal:blend in Surface shaders doesn't work with shadows

Shaders

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Apr 30, 2015

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Version/s: 5.0.1f1

Objects with "decal:blend" used to receive shadows in 4.x. In 5.0 they don't. Two projects with screenshots provided. Read more

0
votes
Fixed

[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...

Package: Scriptable Render Pipeline Universal

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Jan 30, 2020

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Version/s: 7.1.1

Reproduction steps: 1. Create a new URP Template project and enter a new Scene 2. Switch Scene view to 2D 3. Create a 2D Renderer an... Read more

0
votes
Fixed

Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...

Package: Scriptable Render Pipeline Universal

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Aug 16, 2020

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Version/s: 10.0.0-preview.55

How to reproduce: 1. Open the attached project (1270850.zip) 2. Open the "Main" scene 3. In the Project window select the "Mat" mate... Read more

3
votes
Duplicate

AssetDatabase RenameAsset renames child Scriptable Object Asset Pipeline...

Asset - Database

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Feb 03, 2020

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Version/s: 2019.3.0a1, 2019.3.0f5, 2020.1

How to reproduce: 1. Open attached project "AssetRenameBug.zip" 2. Make sure that Asset Pipeline version 2 is selected (Project Set... Read more

0
votes
By Design

Constant input from the gamepad when it is not being used

Input

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Nov 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1.22f1, 2021.2, 2022.1

Reproduction steps: 1. Open the "Player Testing" Scene in the attached project "The Great Forge.zip" 2. Enter the Play mode 3. Obser... Read more

0
votes
Won't Fix

Color picker values remain the same when pressing ctrl + z to undo the c...

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Jun 18, 2024

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Version/s: 2022.3.34f1, 6000.0.7f1

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/Main“ scene 3. Select the “UserMenu/MainMenu/Load ... Read more

1
votes
Fixed

[VR] Anti-Aliasing breaks shadows on Windowed Rift player

VR

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Apr 25, 2015

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Version/s: 5.1.0b3

Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more

0
votes
By Design

[HDRP] Light Layers change the render result of a specific Custom Pass i...

Package: Scriptable Render Pipeline HD

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Nov 13, 2020

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Version/s: 11.0.0

How to reproduce: 1. Open the attached project named "Case_1292470" 2. Open the CustomPass Scene 3. Observe the Game view. The windo... Read more

3
votes
Fixed

[Android]App crashes on launch during the loading of Asset Bundles on Mo...

Android

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Feb 11, 2016

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Version/s: 5.3.1p3

To reproduce: 1) Open attached project (ReadyToBuild one) 2) Build and run on device (everything is already set in the project) 3) I... Read more

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