Search Issue Tracker
By Design
Votes
0
Found in
2019.4
2020.3
2021.1.22f1
2021.2
2022.1
Issue ID
1380661
Regression
No
Constant input from the gamepad when it is not being used
Reproduction steps:
1. Open the "Player Testing" Scene in the attached project "The Great Forge.zip"
2. Enter the Play mode
3. Observe the Game view
Expected result: Game Object "Player" moves when the joystick on the controller is used
Actual result: Game Object "Player" moves without the input of the joystick
Reproducible with: 2019.4.32f1, 2020.3.23f1, 2021.2.3f1, 2022.1.0a15
Notes:
- Tested on both Editor and Windows Standalone Build
- Reproducible with DualShock4, Xbox Wireless Controller
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
Resolution Note:
Deadzone settings incorrect