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[Scripting, Editor] Particle system stops playing in scene view if certa...
Steps to reproduce: 1. Open attached project's scene "Test". 2. Select "Particle System" - particles are not emitting. 3. Disable "T... Read more
[XR][Quest] OnApplicationQuit and OnDestroy are not being called when qu...
How to reproduce: 1. Open the attached project "1320648.zip" 2. Make sure the Android Logcat window is open (Window > Analysis > And... Read more
[XR][OpenXR]Crash on OpenXRLoaderBase.Internal_PumpMessageLoop when HMD ...
Reproduction steps: 1. Open the user's attached "OpenXR Bugs.zip" project 2. Load ControllerSample scene 3. Make sure the "OpenXR Li... Read more
Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing 3D ....
How to reproduce: 1. Create a new Unity project 2. Drop the "HET_0001.mp4" file into the Assets folder through the File Explorer 3. ... Read more
Inconsistent logic on when 'open VFX graph Samples' button appears on Vi...
*Steps to reproduce:* # Open a Unity Project # Open Package Manager via Window > Package Manager # Navigate to the Unity Regis... Read more
[WebGL + OSX] copy & paste for input broken
-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro: --open and build attached project/scene... Read more
Custom fonts aren’t applied to TextMeshPro Text when using <font> tag
How to reproduce: 1. Open the user’s attached “UnityDebug.zip” project 2. Observe the text in the Game window Expected result: Text... Read more
NavMesh Baked area is not visible when Gizmos is turned on and the Navig...
How to reproduce: 1. Open the attached "Robotory.zip" Project 2. Open the "SampleScene" 3. Turn on Gizmos in the Scene View 4. O... Read more
[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log
Repro steps: 1) Open the project and main.scene in it 2) Load RenderDoc on the Game View 3) Press play and capture the frame with Re... Read more
Screen.SetResolution does not retain its value when the resolution is ch...
How to reproduce: 1. Open the “resolution-change” project 2. Open the “SampleScene” 3. Build And Run 4. In the Player select “Fu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking