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0
votes
By Design

Main Player window is moved to the primary display when it's launched on...

Windows

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Dec 01, 2021

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Version/s: 2019.4, 2020.3, 2020.3.22f1, 2021.2, 2022.1

Main Player window is moved to the primary display when it's launched on a 3rd monitor and a 2nd monitor is activated with Display.A... Read more

0
votes
Fixed

[Scripting, Editor] Particle system stops playing in scene view if certa...

Scripting

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Apr 22, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open attached project's scene "Test". 2. Select "Particle System" - particles are not emitting. 3. Disable "T... Read more

0
votes
Fixed

Project Settings reverts to old settings when trying to overwrite Preset

Asset - Importers

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Oct 13, 2020

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Version/s: 2018.4, 2019.3.7f1, 2021.1

Reproduction steps: 1. Create an empty project 2. Go to Project Settings -> Choose any area with Presets (for example Input Manager)... Read more

0
votes
Won't Fix

Asset is not added to the Localization Shared group when the same Asset ...

Package: Localization Package

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Dec 08, 2021

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Version/s: 1.0.5

How to reproduce: 1. Open the attached "1382726_Repro.zip" project 2. In the Project window select "AssetTable" 3. In the Inspector ... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

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Jan 19, 2016

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Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro: --open and build attached project/scene... Read more

1
votes
Fixed

[VFX Graph] Capacity resets to previous value when saving graph

Package: Visual Effect Graph

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Nov 22, 2021

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Version/s: 13.1.0

How to reproduce: 1. Create a new VFX Graph 2. Type any number in the capacity 3. Press save button in the toolbar or CTRL + S Expe... Read more

0
votes
Fixed

“DllNotFoundException: Unable to load DLL 'libc'“ error thrown when call...

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Jul 30, 2024

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Version/s: 2021.3.41f1

How to reproduce: 1. Open the “bug-webgl-exception“ project 2. Open the “SampleScene“ 3. Navigate to the “File/Build Settings“ 4... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps: 1) Open the project and main.scene in it 2) Load RenderDoc on the Game View 3) Press play and capture the frame with Re... Read more

0
votes
By Design

[HDRP] PBR Sky Air Attenuation Distance Intensity field value is reset t...

Package: Scriptable Render Pipeline HD

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Aug 14, 2019

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Version/s: 7.1.1, 7.0.0

PBR Sky Air Attenuation Distance Intensity field value is reset to 0 when the window is closed, although the intensity is not reset ... Read more

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