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0
votes
Fixed

Undo API could delete Prefab Stage root GameObject

Scene Management

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Jan 10, 2022

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Version/s: 2022.2.0a1

Steps: 1. Open attached project 2. Use "Test/Run" menu item ==> "Error: The Prefab contents root has been deleted" dialog appears ... Read more

0
votes
Not Reproducible

[UI Toolkit] The input element jumps into second line after changing the...

UI Builder

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Nov 22, 2021

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Version/s: 2022.1, 2022.1.0a16

How to reproduce: 1. Open the attached project 2. Open UI Document located in Assets -> UI Toolkit -> "interface" 3. Select Input Fi... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity 2. Build for iOS 3. Deploy the Xcode project to the... Read more

0
votes
By Design

[Android] OnApplicationPause(true) is not called when going to recent ap...

Android

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Oct 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.13f1, 2021.2, 2022.1

Reproduction steps: 1. Build attached user's project "Pixel3XL Bug.zip" for Android 2. Open it on the device and wait for it to load... Read more

0
votes
Duplicate

[IMGUI] Wind Quality dropdown text gets clipped when "Fastest" option is...

IMGUI

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Oct 10, 2019

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Version/s: 2019.3.0a3, 2019.3.0b7

[IMGUI] Wind Quality dropdown text gets clipped when "Fastest" option is selected The Wind Quality dropdown option in SpeedTree mat... Read more

0
votes
Fixed

[HDRP][Android] HDRP tries to build Android Player using Metal graphics API

Package: Scriptable Render Pipeline HD

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Jan 29, 2020

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Version/s: 4.10.0

How to reproduce: 1. Open the attached project 2. Set the active platform to Android 3. Open Android Player Settings 4. Disable "Aut... Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps: 1. Open "xD" the project 2. Try duplicating some of the textures that are in the assets fol... Read more

0
votes
Fixed

[Shadergraph] Custom Function still uses Vector1 after "vector 1 to floa...

Package: Shader Graph

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Oct 09, 2020

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Version/s: 10.1.0

Reproduces on Master (481375fefe) after "Vector 1 to float" change Repro 1. Create a custom function node 2. Add an input Expected r... Read more

0
votes
By Design

[LWRP] [iOS] Shadows are broken when BlendWeights are set to FourBones

Package: Scriptable Render Pipeline Lightweight

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Oct 14, 2019

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Version/s: 4.10

How to reproduce: 1. Build the attached project for iOS 2. Build & Run the app to device via Xcode 3. Press "SkinningBonesToogle" bu... Read more

0
votes
Fixed

Some Unity games crashes on devices from 4.6

Android

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Feb 09, 2015

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Version/s: 4.6.2p1

Some Unity projects tend to crash in the same place from Unity 4.6, this was not happening in 4.5 Read more

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