Search Issue Tracker
Missing.ReferenceException when saving distroyed atlases
Steps to reproduce : - import the project attached- open the scene "Angry Bots"- select the object MeshBaker0 - CliffRok in the Hier... Read more
Stereo .wav file does not import on Mac OSX
To reproduce:1. Open attached project on mac2. "CS01 06 01_a" fails to import Read more
Selecting controller when "None" is selected always prompts to Scene ins...
Steps to reproduce : - open the Mecanim demo project- select a character- in the Animator Component select the avatar to None- now w... Read more
Select controller window doesn't have a zoom slider
Steps to reproduce : - create a cube- add an Animator Component- create an Animator Controller- in the Animator Component open click... Read more
Choppy movement on high quality setting on BB10 Engineering sample
To reproduce:1) open attached project2) select quality setting: Good3) build and run on BB10 Engineering Sample4) observe choppy mov... Read more
Starting a DX11 Unity player ignores the "-adapter X" setting
Steps to reproduce : - have a machine with 2 monitors- open Unity and create a new scene- build the scene and make a desktop shortcu... Read more
It's not obvious that sub-assets are not deletable. Delete option should...
1) Select Assets/Substances/Sand_012) On Project panel click with the right mouse button on Sand_02 substance3) In context menu sele... Read more
Out of memory exception when editing a large image asset
Steps to reproduce : - open attached project- change "Texture Type" of "Mountains" asset from "Texture" to "Normal map"- click Apply Read more
Renaming asset in the editor should not result in reimport
Seems reasonable if done from OS, but if asset is renamed inside of Unity can't we track that? Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on UndoManager::CreateUndoRedoInfo when dismissing spammed "Inspector - Unsaved Changes Detected" pop-ups
- Docked Import Activity window disappears when another window is maximized
- "RecordCreation cannot be called while an undo is already processing" error is thrown in the Console when undoing and saving Generate Physics Shape changes in Aseprite Importer
- Addressables package throws TreeView and other GUI errors when opening the Addressables Groups window
- Internal resolution does not change when switching FSR2 quality modes using the camera's custom quality override