Search Issue Tracker

0
votes
Fixed

[VFX Graph] Undoing/Redoing changes on multiple selected assets show no ...

Package: Visual Effect Graph

-

Oct 18, 2019

-

Version/s: 6.9.0

When you have selected multiple VFX assets and make changes to them, when you try to undo these changes there is no indication it's ... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

-

Jan 21, 2020

-

Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

-

Jul 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Open attached "project-1167675.zip" project 2. Select "Main Camera" in the Hierarchy window 3. In the Editor se... Read more

0
votes
Fixed

Crash on vk::DecompressShader when loading an AssetBundle with AssetBund...

Asset Bundles

-

Jan 25, 2021

-

Version/s: 2019.4, 2020.2.2f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download the attached project and two AssetBundles: "New Unity Project.zip", "CubeV1.assetbundle", "CubeV2.as... Read more

0
votes
Fixed

Querying the mapped value of map(…) before ':unityLibrary:compileRelease...

Mobile

-

Jul 26, 2021

-

Version/s: 2020.3

Reproduction steps: 1. Create an empty project 2. Switch Target Platform to Android 3. Set Target API Level at 31 in Edit -> Proje... Read more

0
votes
Won't Fix

[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...

MacOS

-

Nov 01, 2019

-

Version/s: 2017.4, 2019.3.0b8, 2020.1

How to reproduce: 1. Open the attached unitybug.zip project 2. Open the "BSplineLineRenderer" scene 3. Enter the Play mode 4. Ensure... Read more

1
votes
Fixed

Duplicating a game object causes freeze or crash on GameObject::IsActive...

Scene Management

-

Oct 25, 2019

-

Version/s: 2018.4.2f1, 2019.2.0f1

How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. In the Hierarchy, select GameObject 4. Duplicate t... Read more

0
votes
Fixed

IL2CPP fails code conversion for Enum.HasFlag case

IL2CPP

-

Aug 02, 2021

-

Version/s:

IL2CPP fails to convert correct IL code that use an enum cast to an object C:/UnityProjects/EMERGE_Home_Kopie/Library/Bee/artifacts... Read more

0
votes
Won't Fix

[Render] Camera.Render does not work in the editor, works in builds

Camera

-

Jan 06, 2015

-

Version/s: 5.0.0b18

Steps to reproduce: 1. Open the attached project 'RenderOnce' 2. Open 'test' scene 3. Script is attached to the cube which renders ... Read more

0
votes
Fixed

[Shuriken] Separate axes makes particle rotate in opposite direction

Shuriken

-

Jan 11, 2016

-

Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip) 2. Play. 3. Select one of two particle system ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.