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Child colliders of XRBaseInteractables are ignored when using XRTouchSpa...
Reproduction steps: 1. Open the attached "Repro" project 2. Run the build on an Apple Vision Pro device or visionOS simulator usin... Read more
[FBX] Unity ignores pentagon shaped polygons
How to reproduce: 1. Open attached project 2. Open scene Main.unity - Notice how the character is missing a single polygon in thei... Read more
[Metal] Stencil buffer is not present when using dynamic frame buffer sc...
How to reproduce: 1. Open the attached 'calableBufferManager-ResizeBuffers-urgent.zip' project 2. Go to File > Build Settings and ti... Read more
[Editor][Crash] Crash on VideoClipImporter.GetPreviewTexture() when Clic...
Reproduction steps: 1. Open the attached project "mp4Crash.zip" 2. Double click any of the .mp4 files in the ../Assets/Videos folder... Read more
Text underline is not a straight line
Repro Steps: 1. Create a new project 2. Create a UIToolkit asset and open it with the UI Builder 3. Add a Label and set its text pro... Read more
Aim Constraint Rotation Offset has incorrect values when imported from FBX
How to reproduce: 1. Open scene "AimOffset" from "FBXAimTests.zip" 2. Open "mayaAxesTestXYZ.fbx" in Maya 3. Open Maya Application Pr... Read more
"Component (...) had become dangling during an undo operation." warning ...
*Steps to reproduce:* # Create a new URP project. # Project View > Create > Rendering > URP Asset (with Universal Renderer). #... Read more
[HDRP] Exception thrown when Undo and Redo operation is performed with t...
When Undo and Redo operation is performed with the duplicated empty environment under "Environment Library" causes the editor to thr... Read more
[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...
Reproduction steps: 1. Open attached Unity project. 2. Open the "repro" scene. 3. Descend "FX" game object in the hierarchy. 4. Sele... Read more
FontEngine.LoadFontFace fails with Invalid_File_Path when the file path ...
How to reproduce: 1. Open the attached “BugReport.zip” project 2. Open the “SampleScene” 3. Enter Play Mode 4. Observe the Conso... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU usage doubles when a project is running in the background
- Memory usage increases significantly when using Global Search
- [URP] Post-effects using UnsafePass in RenderGraph will stop working when "Anti Aliasing (MSAA)" is enabled
- UI Builders incorrectly informs about a circular dependency when the reference in the second UI Document is removed
- TextMeshPro Text is misaligned when it should align in the "flush" style