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Brighter lightmaps in the NaCl player
Steps to reproduce : - open the project attached- open the "test" scene and press play- notice the lights- build the scene for NaCl-... Read more
[Graphics, Sub-Emitters] The "Birth Sub Emitter" of a emitter is not fired
Steps to reproduce : - import the project attached- open the scene- click on "Bullet"- notice in the scene view that a red dot is fi... Read more
Crash when calling GUI.Window within a GUIWindow callback
Steps to reproduce : - import the project attached- open the scene- press play, press "Connect" and Unity crashes Read more
WAV audio produces cracks when compressed at lowest lowest compression (...
Step to reproduce : - open the project attached- open the scene- press play and notice the cracks Read more
Event.control and friends are inconsistent on different platforms
Event.control and friends are inconsistent on different platforms. Example: the following script will show "Control down" immediatel... Read more
"Prepare iOS For Recording" makes sound volume really low on iPhones
To reproduce:1. Build and run on iPhone2. Turn on background audio3. Sound volume is very low Reproduced with iPhone 4s 5.1.1, iPhon... Read more
Mute button doesn't work with "Prepare iOS For Recording"
To reproduce:1. Build and run on iPhone or iPad2. Turn on background audio3. Mute volume with mute button4. Audio is still playing R... Read more
Persistent storage using PlayerPrefs does not work in a NaCl
Steps to reproduce : - import the project attached- create an empty game object- attach the script- build for NaCl- run both in Chro... Read more
Scripts in the "Standard Assets (Mobile)" folder should be compiled toge...
Scripts in the "Standard Assets (Mobile)" folder should be compiled together with the scripts in the "Standard Assets" folder. Read more
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