Search Issue Tracker

0
votes
Won't Fix

"Slots have been resynced in Sample Water Surface " is thrown when Water...

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Apr 10, 2025

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Version/s: 6000.1.0b14

How to reproduce:1. Create a new HDRP Unity project2. Go to Window -> Package Management -> Package Manager (Window -> Pack... Read more

0
votes
Won't Fix

[UWP] [Surface Pro] Windows Hello Window appears behind Unity App

Universal Windows Platform

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Dec 12, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

First set up Windows hello following these directions:https://blogs.windows.com/devices/2015/12/17/how-to-set-up-windows-hello-on-yo... Read more

0
votes
Not Reproducible

Cloth constraint dots not visible from all angles

Cloth

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Jan 27, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a21

Reproduction steps:1. Open the "New Unity Project.zip" project2. Select "Plane" Game Object3. In the Inspector "Cloth" component pre... Read more

2
votes
Won't Fix

[Android][Vulkan] Application crashes with out of memory when warming up...

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Aug 07, 2025

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Version/s: 2022.3.65f1, 6000.0.55f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1

How to reproduce:1. Open the “Repro.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Press the “WarmUp 1000“ butt... Read more

0
votes
Fixed

UI Image disappears at certain Y-positions when the Game View resolution...

uGUI Framework

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Apr 15, 2025

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Version/s: 2022.3.61f1, 6000.0.46f1, 6000.1.0b14, 6000.2.0a8, 6000.3.0a1

How to reproduce:1. Open the attached “IN-98837” project2. Open the “SampleScene“3. Open the Game view4. In the Hierarchy window, se... Read more

0
votes
Fixed

Low-Resolution Icons in Search Window (Labels, Options, Tags, and Inspec...

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Apr 17, 2025

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Version/s: 6000.1.0f1, 6000.2.0a9

Steps to reproduce: Create a new Unity project In the Editor toolbar, click the Search button (located next to the Layers dropdown) ... Read more

0
votes
Fixed

[Input System] OnPointerEnter called twice on Android

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more

1
votes
Active

GameObject's position is not updating correctly when using [ExecuteAlways]

Scripting

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May 03, 2022

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Version/s: 2021.1.0b5, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1424891.zip"2. Open the "SampleScene" Scene (Assets/Scenes)3. Observe the "Cube" Ga... Read more

0
votes
Fixed

[IL2CPP] CultureInfo.DateTimeFormat.DayNames returns an array with extra...

Mobile

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Sep 19, 2019

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Version/s: 2018.4, 2019.2.5f1, 2020.1

To reproduce:1. Open attached project2. Build and run to Android device with IL2CPP background3. Connect the phone to editor console... Read more

3
votes
Fixed

OutOfMemory exception in the console and unreleased memory when baking A...

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Apr 17, 2025

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Version/s: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9, 6000.3.0a1

How to reproduce:1. Open the “IN-89082.zip“ project ([https://drive.google.com/drive/folders/1h4A0JN-HU9W2tbhM3GH5aBO688NNjrHu?usp=s... Read more

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