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0
votes
Active

Overlay Menu options open on the top of the window when the window is po...

UI Toolkit Controls

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Aug 05, 2025

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Version/s: 2022.3.70f1, 6000.0.65f1, 6000.1.15f1, 6000.2.0b12, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

NOTE This issue can be reproduce with any overlay menu in any window eg SceneView. Steps to reproduce:1. Create a Universal 2D proje... Read more

0
votes
Fixed

Clamping is behaving wrong for quality ray tracing global illumination

HD RP

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Jun 22, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Clamping is behaving wrong for quality ray tracing global illumination Read more

0
votes
Fixed

Memory snapshot file name text is not highlighted correctly when selecti...

Package: Memory Profiler Package

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Jun 20, 2019

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Version/s: 0.1.0-preview.6

How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more

0
votes
Duplicate

GameObject references to itself or its Components serialized as [Seriali...

Asset - Importers

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Sep 04, 2019

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Version/s: 2019.3.0a2, 2019.3.0b1, 2020.1.0a1

Repro steps:1. Open user attached project and scene named "PolymorphicSerializationTest"2. In the Hierarchy, select "PolymorphicSeri... Read more

0
votes
Active

Editing Package Manifest allows adding a Dependency with a null version

Packman

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Aug 01, 2025

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Version/s: 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Package Manager window > + > Create package Click Manage -> Edit Manifest In the Inspector window, add ... Read more

0
votes
Won't Fix

Errors are thrown when installing the com.unity.xr.oculus package in a p...

Package: Oculus XR Plugin

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Aug 06, 2025

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Version/s: 4.5.0

Reproduction steps:1. Open the attached “BugRepro” project2. Open the Package Manager (Window > Package Manager)3. Click the “+” ... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

7
votes
Fixed

[Android] The textures are brighter/washed out when unloading a scene pa...

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Aug 05, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “TestGround.zip“ project2. Open the “SceneLoader“ scene3. Enter the Play Mode / Build and Run for Andro... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more

1
votes
Fixed

[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...

Package: Scriptable Render Pipeline HD

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Jun 16, 2019

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Version/s: 6.7.1 - preview

How to reproduce:1. Open the attached 'HDRPBrokenThings.zip' project2. Open and observe 'WorldToObjectSpaceTest' Shader Graph3. Crea... Read more

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