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[Linux][Profiler] Frame charts are not filling with spikes when attachi...
How to reproduce: Create new Unity project Go to File > Build Settings In Build Settings check "Development Build" and "Autoconne... Read more
Critical error icon disappears when adding long tag names in a popup window
Steps to reproduce:1. Create new Unity project2. In Hierarchy window create a Cube GameObject3. Go to the Inspector window4. Find th... Read more
“KeyNotFoundException” error thrown when pressing “Layout Loop++” in UI ...
Steps to reproduce:Create a project2. Open UI Toolkit Layout Debugger (Window > UI Toolkit > Layout Debugger)3. In Layout Debu... Read more
"Maximum Shadows on Screen" can be set to a negative number
How to reproduce:1. Create a new HDRP Project2. Go to Edit -> Project Settings -> Quality -> HDRP -> Lighting -> Shad... Read more
[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...
How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more
[GraphicsTools] Missing documentation pages on Rendering Debugger and RG...
Steps to reproduce: Download and open attached project in Unity Open Rendering Debugger >> Window >> Analysis >> R... Read more
[Android] Increased rate of stuck "PARTIAL_WAKE_LOCK" with "AudioMix" tag
Reproduction steps: 1. Open "Empires & Puzzles: RPG Quest"2. Lock phone screen3. Check Logcat for "PARTIAL_WAKE_LOCK" Expected R... Read more
Element name field has no character limit in UI Builder
Steps to reproduce:1. Create new Unity project2. Open UI Builder3. Drag Visual Element to Hierarchy4. In the Inspector > Name fie... Read more
"URL" validation message in "Scoped Registries" is different when adding...
Steps to reproduce: Create a project Edit -> Project Settings -> Package Manager Create a new scoped registry ( + ) Enter "Sco... Read more
Multiselected elements are reordered when they are reparented
Reproduction steps:1. Open the attached project "SomeBugs.zip"2. In the Project window open the "NewUXMLTemplate" Visual Tree Asset3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window