Search Issue Tracker
Inaccurate NavMesh baking with small height
Repro- Create surfaces with different Y coordinate.- Set Bake parameter Height to 0.001- Play with Height Inaccuracy and Bake NavMes... Read more
Asset Store previews of physics material missing their icons in Project ...
-e: as per title, they have icons in the normal project browser -repro:--search for "t:PhysicMaterial" in the project browser--selec... Read more
Ugly button when building or downloading asset store package from Projec...
Search something in the Asset Store from the project browser. Try to buy or import a package that shows up in the results. The Buy o... Read more
Render Texture released twice
Not sure if its really android related, but coincidently I only saw it on android. I'm seeing several of these log errors. In the lo... Read more
[OcclusionCulling][UI] Label "View Volumes" is confusing, maybe call "Ce...
The label in occlusion culling overlay window could be improved perhaps. As a user it would make more sense to call this "View Cells... Read more
Ragdoll wizard should either be removed or improved
Watch the attached ragdoll.swf. Notice how bad the Ragdoll Wizard window gets when being resized. Also notice that I didn't setup th... Read more
Empty Prefab objects don't have a name.
- Create a new empty Prefab- See the attached screenshot to see how the Inspector looks like I expect that at a minimum the prefab's... Read more
Button separators in Console toolbar are hard to see
Look at the attached screenshot. The "Error pause" button looks like is cut in half. That is because When the button is pressed and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody prefab in scene is losing overrides on Linear/Angular Damping
- "ObjectDisposedException: SerializedProperty injectionPoint has disappeared!" errors are thrown in the Console and the Renderer Feature addition cannot be undone after performing Undo on a Full Screen Pass Renderer Feature
- Rendering corruption on ARM Mali GPU when using shader with FrameBuffer and DepthTexture with Vulkan API
- TextMeshPro text fails to render on macOS Standalone builds when Canvas Plane Distance is close to the Camera's Near Clip Plane
- info-log.json logs the wrong OS version when using a macOS device