Search Issue Tracker
[iOS 13] UnityWebRequest.SendWebRequest() crashes when opening local fil...
How to reproduce: 1. Build the "WebRequest_Crash.zip" project for iOS 2. Open the Xcode project of the build 3. Unity-iPhone > Edit ... Read more
[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...
How to reproduce: 1. Build the attached project for tvOS 2. Build & Run the app to Apple TV via Xcode 3. Wait till Game Center dashb... Read more
[macOS] Frame Debugger causes Game and Frame Debugger windows to flicker...
How to reproduce: 1. Open the "Repro.zip" project 2. Open the "SampleScene" scene 3. Window > Analysis > Frame Debugger 4. Enable th... Read more
[iOS] Screen orientation is not correct after change orientation via scr...
The screen orientation is not correct after change orientation via script, lock iPhone screen and unlock iPhone screen, then screen ... Read more
Cache Server Default IP address field's input is cropped
How to reproduce: 1. Create a new project 2. Edit > Preferences > Cache Server (global) 3. Enter 'g' key in Default IP address field... Read more
Generated Visual Studio Solution file throws an error when project name ...
How to reproduce: 1. Create a new project containing "^" symbol 2. Open Build Settings window (File->Build Settings...) 3. In Build ... Read more
Asset will return null even if that Asset exists when calling Resources....
How to reproduce: 1. Open the attached project in editor. 2. Notice the error log "EditorInit could not get the TestScriptable asset... Read more
[ESC] In Entity Inspector window Drop-Down arrow doesn't work for 'Used ...
Steps to reproduce: 1. Download 1187032_repro.zip and open "SamepleScene" scene 2. Open Entity Debugger 3. Enter play mode 4. Select... Read more
Addressables Does Not Support Mac-Mono
How to reproduce: 1. Open attached project ("AddressablesBug.zip") 2. Open "Sample Scene" 3. Build Addressables Asset via Window > A... Read more
[HDRP] Shadows are not rendered in the Game View when using certain Game...
How to reproduce: 1. Open User's attached "high Test.zip" project 2. Load "bug" scene 3. Observe both Scene View and Game View Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts