Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
6.9.0
Issue ID
1186579
Regression
Yes
[HDRP] Shadows are not rendered in the Game View when using certain Game View window sizes
How to reproduce:
1. Open User's attached "high Test.zip" project
2. Load "bug" scene
3. Observe both Scene View and Game View
Expected result: shadows are rendered in both Views
Actual result: shadows are not rendered in Game View
Reproduced in: HDRP 7.1.2, HDRP 7.1.1, HDRP 7.0.1, HDRP 6.9.1PV, HDRP 6.9.0PV (2019.2.7f2, 2019.3.0b5, 2020.1.0a6)
Not reproduced in: HDRP 6.7.1PV, HDRP 6.5.3PV, HDRP 5.2.3PV, HDRP 4.1.0PV (2018.4.10f1, 2019.2.0b1, 2019.3.0a1)
Can't reproduce in: 2017.4.32f1 (no HDRP), 2019.2.0a1 (ArgumentException errors), 2019.2.0a14 (white Game View screen),
Notes:
not reproduced on LWRP & URP, there are differences when shadows do disappear between HDRP 7.0.1 (and above) and HDRP 6.9.0 (e.g. in HDRP 7.0.1 shadows disappear when Game View window size is 848x680, while in HDRP 6.9.0 they disappear when window size is 617x680 )
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
This is a duplicate of issue #1175856