Search Issue Tracker
Not Reproducible
Votes
0
Found in
Issue ID
1187013
Regression
No
[iOS] Screen orientation is not correct after change orientation via script and lock iPhone screen on iOS 10.
The screen orientation is not correct after change orientation via script, lock iPhone screen and unlock iPhone screen, then screen always remains in portrait orientation, but the game view gets flipped and goes over the edge of the screen, just happen on iOS 10.
Steps to reproduce:
1. Open the attached project
2. Build "SampleScene" for iOS
3. Run on an iOS 10 device.
4. Click button "orientation" on the upper left
5. lock iPhone screen
6. unlock iPhone screen
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts
Add comment