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Prefab instances lose reference when a library is deleted and scripts us...
To reproduce: 1. Extract attached project ("case_1185524.zip") 2. Delete Library folder and move Scripts folder out of Assets 3. Ope... Read more
[MacOS] Crash when changing the value of a variable whose name includes...
Reproduction steps: 1. Open "1178558" project and "SampleScene" 2. Select "TestObject" GameObject 3. On "NonLatinFieldNameBug" scrip... Read more
[Visual Effect Graph] Collapse view of "Angle.XYZ over Life" block is ge...
Other curve angles which are not attached are visible and overlaps with an attached angle when "Angle.XYZ over Life" block is colla... Read more
Jitter/Instability when using Shared Depth Buffer for HoloLens/
Forum post: https://forum.unity.com/threads/unity-2018-3-and-hololens-holograms-are-not-stable.647734/ Favro Card: https://favro.co... Read more
Multiple warning messages are logged/spammed in the Console window when ...
How to reproduce: 1. Open the attached 'project-1182792.zip' project 2. In the Project window select 'alembicCube.abc' 3. In the Ins... Read more
Custom Timeline Tracks with class name different than the file name load...
How to reproduce: 1. Open attached project 2. Open "Assets/Player/Player" Scene, check CopiedDirector Timeline 3. Enter the Play Mod... Read more
AddressableAssetGroupTemplate asset Add Schema button text overlaps with...
How to reproduce: 1. Open attached project ("reprod.zip") 2. In Project window select AddressableAssetGroupTemplate asset 3. Open In... Read more
[Universal RP] [2D Renderer] The normal mapped lighting looks wrong on f...
The normal mapped lighting looks wrong on flipped sprites 1. What happened The normal mapped lighting looks wrong on flipped sprit... Read more
Cancel button doesn't work as expected in Test Runner when clicked after...
How to reproduce: 1. Open attached project 2. Open Test Runner window 3. Click "Run All" 4. Immediately click the "Cancel" button fr... Read more
Standalone Visual Solution build creates a '_Data' folder with the wrong...
Steps to reproduce: 1. Create a new project and name it 'A.B.C' 2. Open Build Settings and enable 'Create visual Studio solution' 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts