Search Issue Tracker

0
votes
By Design

HDRP Wizard doesn't fix default built-in materials

-

Jul 25, 2022

-

Version/s: 2020.3.36f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4

How to reproduce: 1. Open or create any built-in RP project 2. Add a 3D Cube to the scene 3. Open package manager and install "High ... Read more

0
votes
Fixed

Exception thrown when using AddressablesAssetPostProcessor.OnPostProcess...

Package: Addressables

-

Feb 18, 2022

-

Version/s: 1.19.18

We added AddressablesAssetPostProcessor.OnPostProcess.Register to the localization package: {code:java} [InitializeOnLoad] class L... Read more

0
votes
Fixed

[VFX/URP] Lit compilation failure

-

Aug 07, 2022

-

Version/s: 2022.2.0b4, 2023.1.0a5

Compilation failure observed on Lit Putput: {code:java} Details: Message: Shader error in 'Hidden/VFX/VFX - TestTransparent - L... Read more

0
votes
Fixed

[Render Streaming] Unable to intercept Vulkan initialization in a custom...

Package: Unity Render Streaming

-

May 10, 2022

-

Version/s: 3.1.0-exp.3

How to reproduce: 1. Open the user's attached "NativeGFXPlugins" project 2. Observe the contents of the "plugin1.log" file with an... Read more

0
votes
Fixed

Crash on Play when <ComputeBuffer>.GetData() attempts a partial read on ...

-

Aug 08, 2022

-

Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0a13

To reproduce: 1. Open the project “GetDataBugRepro” 2. Make sure that Graphics API is set to DX12 (Edit → Project Settings → Playe... Read more

1
votes
Fixed

Symbols in the text has an offset to the right side when using Italic Fo...

-

Aug 08, 2022

-

Version/s: 2022.1.18f1, 2022.2.0a18, 2023.1.0a14

The shearAdjustment is specific to each font and the best way to resolve this issue would be to expose more customizability for the ... Read more

1
votes
By Design

The header is shown multiple times when variables are separated by a comma

-

Aug 08, 2022

-

Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a18, 2023.1.0a2

Reproduction steps: # Open the attached project (“header.zip“) # Select scene “SampleScene” # Select GameObject called “Main Ca... Read more

0
votes
Fixed

Editor can not determine if GraphicsFence has passed when using CommandB...

-

Aug 08, 2022

-

Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

Reproduction steps: # Open the attached project(CommandBufferBug.zip) # Select Assets/Scenes/POC # Enter Play Mode # Observe t... Read more

1
votes
Fixed

"Active Locale" resets when restarting the Editor

Package: Localization Package

-

Aug 08, 2022

-

Version/s: 1.3.2

To reproduce: 1. Open the project “BugReport” 2. Window → Asset management → Localization Scene Controls 3. Set “Active Locale” t... Read more

0
votes
Won't Fix

Cannot adjust zoom properly when sprites are either too big or too small...

-

Aug 08, 2022

-

Version/s: 2021.3.8f1, 2022.1.11f1, 2022.2.0b4, 2023.1.0a5

Reproduction steps: # Open attached Project # Open Tile palette: Window > 2D > Tile Palette # Observe that all tiles are visible # ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.