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Crash in vkCreatePipelineLayout on adreno devices when using Vulkan
Reproduction steps: 1. Open the attached project 2. Build and Run the project on an Android device 3. Wait for 15 seconds Expe... Read more
Decimal function values are incorrect when running the build with IL2CPP...
How to reproduce: 1. Open the project “IN_6732” 2. Press File → Project Settings → Player 3. Set Scripting Backend to IL2CPP 4. ... Read more
Editor crashes on Play Mode when using Voxel Play Environment Script
How to reproduce: 1. Open the attached project “IN-9878_Unity-Multiplay-Prototype.zip” 2. Enter Play Mode in the GameLevel scene ... Read more
Renaming the Animation Transition applies to another Transition when Ent...
How to reproduce: 1. Open the attached project “AnimationTransition” 2. Open the “Repro” Animator Controller in the Assets folder ... Read more
The scrollbars are moving as one when scrolling one of the scrollbars in...
How to reproduce: 1. Open the attached project “Scrollbar” 2. Open the “Intro Level” scene 3. Select the “Dialogue Manager” GameO... Read more
WebGL build crashes when using OnAudioFilterRead() function
Reproduction steps: # Open the user attached project # Open “Timers Sandbox” scene # Press File → Build And Run Expected res... Read more
[Linux] C# Reflection performance is 50 to 60 times slower
How to reproduce: # Open the user-attached project (UnityReflectionTest.zip) # Make sure the “ZenjectPerformanceTest“ scene is o... Read more
AnimationMixerPlayable.InputWeights function does not have any impact
To reproduce: 1. Open the project “PlayablesTest” 2. Enter Play mode 3. Select the “Position” GameObject 4. In the Inspector mov... Read more
The model does not follow the aim when Rig is enabled
To reproduce: 1. Open the project “Test” 2. Enter Play mode 3. Toggle “Enable Rig” on 4. Move the Slider to any extremum Exp... Read more
Gizmos are missing when multiple scenes are in the Hierarchy
Reproduction steps: # Open the user's attached project # Open all scenes and observe Gizmos (Assets > Scenes) # Open SampleScen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
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- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
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