Search Issue Tracker
A warning is not shown about Tilemap's normal map texture being bigger t...
Reproduction steps: # Open the user attached project # Open the “SampleScene” scene # Observe the Game view, tilemap has a nor... Read more
Unable to switch between Editor tabs after opening an additional Scene V...
How to reproduce: 1. Create a new project 2. Open the Scene window 3. Right-click on the Scene window tab and select Add Tab > Sc... Read more
New line is added in the Memory Profiler search bar when entering "\n"
How to reproduce: 1. Create a new project 2. Add a Memory Profiler package to the project 3. Open Memory Profiler (Window > Analysis... Read more
UI Builder leaks "DefaultCommonDark_inter.uss" stylesheet into UI Documents
How to reproduce: # Open the attached project (IN-5049.zip) # Make sure “SampleScene” is open from the “Assets/Scenes” directory... Read more
[Backport] Input lag on macOS 12.3.1 when the native touchpad input syst...
Reproduction steps: 1. Open the attached project 2. Open the "SampleScene" and enter the Play mode 3. Drag 2 fingers in circles o... Read more
InputAction.IsPressed is behaving incorrectly when the Game view window ...
How to reproduce: 1. Open the attached project "GameViewInputTest.zip" 2. Enter Play Mode 3. Undock the Game view window 4. Pres... Read more
“NullReferenceException” and “Assertion failed” errors appear after dese...
How to reproduce: 1. Open the “NodeIssue.zip” project 2. Open “New Shader Graph” (Assets > New Shader Graph) 3. Click on the “Mas... Read more
On macOS, .bundle plugins are broken when using Xcode to generate standa...
Builds with .bundle plugins in Xcode fail as of 2022.2 when building an exported Xcode project with MacStandalone as the target R... Read more
Trigger volumes are included in nav mesh generation for NavMeshSurface w...
Volumes set to triggers should be excluded from navmesh generation as there's no real reason to need it. It actively harms regular u... Read more
[2D Anim] Pasting bones from the same file causes the bones to be moved ...
*What:* Pasting bones from the same file causes the bones to be moved rather than copied *Repro steps:* * Open the Skinning ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled