Search Issue Tracker
Fixed
Fixed in 1.4.3, 1.5.0-pre.2
Votes
1
Found in [Package]
1.3.2
Issue ID
LOC-787
Regression
No
"Active Locale" resets when restarting the Editor
To reproduce:
1. Open the project “BugReport”
2. Window → Asset management → Localization Scene Controls
3. Set “Active Locale” to any, except None
4. Restart the Editor
5. Open the Localization Scene Controls window
Expected result: “Active Locale” is same as it was before the restart
Actual result: “Active Locale” is None
Reproducible with: 1.3.2 (2020.3.37f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a2)
Reproduced on: macOS Monterey 12.4 (Intel)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GetCurrentAnimatorClipInfoCount() and GetNextAnimatorClipInfoCount() return 0 when animator is in transition
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
Add comment