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Votes

0

Found in

2020.3.36f1

2021.3.7f1

2022.1.11f1

2022.2.0b3

2023.1.0a4

Issue ID

UUM-9873

Regression

No

HDRP Wizard doesn't fix default built-in materials

-

How to reproduce:
1. Open or create any built-in RP project
2. Add a 3D Cube to the scene
3. Open package manager and install "High Definition RP package"
4. Window -> Rendering -> HDRP Wizard -> "Fix All"
5. "Convert All Built-in Materials to HDRP"

Expected result: 3D Cube material and shader updates to HDRP one
Actual result: 3D Cube stays pink

Reproducible with: 2020.3.36f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4

  1. Resolution Note:

    This is working as intended.
    When creating a 3D object like this, the default material is applied to it. The default material is a code generated material and as such cannot be converted like a regular asset.
    I also checked that a proper builtin material created on the disk is still converted as expected.

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