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[iOS] Player's resolution changes when opening a Scene with a different ...
How to reproduce: 1. Build And Run project “TestiPadSplit.zip” on an iOS device that supports Split View 2. Open other application i... Read more
Supported APIs test errors when validating UWP app with Windows App Cert...
How to reproduce: 1. Create a new Unity project 2. Open File>Settings... 3. Switch Platform to UWP 4. Build the project 5. Open the ... Read more
Crash when generating lighting on Apple Silicon Editor
Reproduction steps: 1. Open the user's attached project 2. Open Window -> Rendering -> Lighting 3. Create new Lighting settings 4. G... Read more
Material Preview does not show selected Reflection Probes
Steps to reproduce: 1. Create new builtin template 2. Create a new material 3. Set it to fully metallic and smooth 4. Select the cre... Read more
Moving mouse over the rebinding field in the shortcut manager throws errors
Reproduction steps: # Open newly created project # Open Shortcuts # Double-click on “Shortcut” to edit # Move your mouse around E... Read more
[Apple Silicon] Editor Game View still running with 120 FPS (with ProMot...
How to reproduce: 1. Create a new Unity project 2. Go to Game View and select the "Normally" button 3. In opened submenu check "V... Read more
Addressables' Catalog Download Timeout is not working
How to reproduce: 1. Open the user’s attached “TestCatalogTimeout” project 2. In the main menu bar, navigate to “Window” → “Asset ... Read more
Editor crashes when null is passed to Shader.SetGlobalMatrix
How to reproduce: 1. Open the attached project ("CrashTest.zip") 2. Enter Play Mode Reproducible with: 2021.2.0a18, 2021.3.6f1,... Read more
Fields stop scaling with Inspector width if you change Data Input type
1. Create a new project. 2. Window -> Visual Scripting -> Visual Scripting Graph. 3. Create a new Graph. Create a new Data Input i... Read more
Baked mode lights disappear from scene when Generating Lighting
Reproduction steps: 1. Open the attached project "NOHDRP lighting.zip" 2. Open Scenes/SampleScene 3. Select "Directional Light" in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled