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Frame rate drops when using multiple monitors with duplicated screen
How to reproduce: 1. Open the attached project "1253558.zip" 2. Open the "Test" Scene 3. Build and Run the project 4. Set your opera... Read more
[DX12] Editor crashes on GfxTaskExecutorD3D12::DoExecute or GeometryJobT...
How to reproduce: 1. Download the project (Link in the Edit below) 2. Open the Unity Editor folder and execute the following command... Read more
[FrameDebugger] Flickers when URP Deferred DrawMesh event is selected
Steps: 1. Create a new URP template project 2. ProjectView > select UniversalRenderer > On Inspector set RenderingPath to Deferred 3... Read more
[UIToolkit] ListView elements are selected incorrectly
Reproduction steps: # Open the user's attached project # Select the "Show > Me" menu item to bring up the window containing ListVie... Read more
[Editor] VSync (Game View only) doesn't work on DX12 and Vulkan
Reproduction steps: 1. Open the attached user's project "DX12VsyncRepro.zip" 2. Make sure that DirectX12 is selected as the Graphics... Read more
[OpenXR] [DX12] [HDRP] Editor crashes on Unexpected null accessor on Buf...
Reproduction steps: 1. Open the attached project ("HDRP_VR_Test.zip") 2. Open the SampleScene 3. Set SteamVR as OpenXR default runti... Read more
"Diagnostic switches" warning pops up and can't be cleared when entering...
How to reproduce: 1. Create a new "3D Sample Scene (URP)" project 2. Enter play mode Expected result: No errors or warnings app... Read more
Editor crashes when exiting the Play Mode while a certain GameObject is ...
Reproduction steps: 1. Open the repro project 2. Open _LittleDemolition2/_Scenes/Stages/021.unity scene 3. Select the Stage Game... Read more
[FrameDebugger][URP] Grey image displayed when MSAA is enabled
When using FrameDebugger with URP and MSAA the camera buffer displays a grey image and the following warning is displayed on consol... Read more
Error "Destroying a GameObject inside a Prefab instance is not allowed" ...
Reproduction steps: # Open the user's attached project # Enter Play mode Expected result: No error in the Console Actual result: "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled