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2
votes
Fixed

"IAspect's inheritor 'BurstCompatibleAspect' must be 'readonly'" is thro...

Package: Entity Component System (ECS)

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Apr 24, 2023

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Version/s: 1.0.0

How to reproduce:1. Open the attached project "CubyRoad.zip"2. Open Packages/Entities/Types/BurstCompatibleTypes.cs in Rider Expecte... Read more

0
votes
Fixed

After creating a new script and attaching it onto an object in hierarchy...

Mono

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Dec 10, 2015

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached project2. Open the "Main" scene located in "Assets\_Scenes"3. Create a new C# script and name it... Read more

1
votes
Fixed

The Scene's lighting settings are not updated and saved when "Auto Gener...

Shadows/Lights

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Apr 24, 2021

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Version/s: 2019.4.20f1, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Jira card: https://jira.unity3d.com/browse/GFXGI-545 How to reproduce:1. Open the attached "1331427_Repro" project2. Open the Scene ... Read more

0
votes
Won't Fix

[Physics] Having the static flag on a game object and a rigid body yield...

Physics

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Nov 29, 2018

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Version/s: 2018.3.0b12

Repro steps:- download attached project- Open the sample scene- Press play. Notice that the sphere drops- Open the _RealtimeGI scene... Read more

0
votes
Fixed

[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...

Terrain

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Jan 13, 2017

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Version/s: 5.6.0b3

I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more

0
votes
Fixed

[CEF] TypeError: undefined is not a function. Crash!!! Crash after closi...

Collab

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Jul 31, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Start Unity and select the attached project (On disk).2. Open "Services" Window and make sure both Cloud Build ... Read more

0
votes
Fixed

[WindowsMR] Crash on 2nd time entering VR mode from None

Package: WindowsMR

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May 09, 2019

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Version/s: 3.0.0

REPRO STEPS1. Build/deploy attached project for UWP, x64, local machine2. run the app3. Press Q to enable VR mode4. Focus the HMD (W... Read more

0
votes
Active

[Remote Config] PreparePayloadWithConfigType function is looking for cam...

Remote Config

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May 22, 2025

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Version/s: 2022.3.62f1, 6000.0.49f1, 6000.1.4f1, 6000.2.0b2

Reproduction steps:1. Call the “FetchConfigsAsync” function with FilterAttributes2. Observe the results of the call Expected result:... Read more

0
votes
Fixed

[Shuriken] Low-quality particle collision exhibits unintuitive behaviour

Shuriken

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Dec 14, 2015

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Version/s: 5.3.0f4

Low quality particle collision seems to "remember" the collider even after the collider is removed. Repro steps:1. Open attached pro... Read more

0
votes
Fixed

”BuildCanBeAppended” for iOS returns “Unsupported” when used on Windows

iOS

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Jan 24, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0a26, 2023.2.0a15

How to reproduce:1. Open the user’s attached “Test iOS.zip” project2. Press Menu > Build > Build and observe the Console windo... Read more

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