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1
votes
Fixed

Import errors when converting from Blend to FBX

Asset - Importers

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Jan 17, 2019

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Version/s: 2017.4.0f1, 2017.4.18f1, 2018.3.0f2, 2019.1.0a13

To reproduce:1) Create a new project2) Import attached models3) Check the .fbx model The clips are broken up, and most of them are w... Read more

0
votes
Fixed

Managed Union does not work with Experimental .NET 4.6

Mono

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Aug 09, 2017

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Version/s: 2017.1.0f3

Managed Union script (user's script) throws an exception when using .NET 4.6.With .NET 3.5 everything works as expected. Steps to re... Read more

0
votes
Won't Fix

Asset names longer than the allowed system file path are not handled gra...

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Apr 23, 2025

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Version/s: 2022.3.61f1, 6000.0.47f1, 6000.1.0f1, 6000.2.0a9

Steps to reproduce: Create or open any Project Right click in the Project Browser and try and create any Asset (e.g. Material) Enter... Read more

1
votes
Fixed

[Mixed] Lightmap becomes brighter when non-static object leaves camera view

Global Illumination

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Jul 25, 2016

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Version/s: 5.4.0f2

Steps to reproduce: 1. Open attached project "817278repro.zip"2. Open scene "repro"3. Bake lightmap4. Rotate scene view camera so th... Read more

0
votes
Not Reproducible

Memory and GPU usage increase on versions 5.5 and 5.6

Mobile

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Jan 16, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open User's projects2. Build to iOS3. Deploy to device4. Look at Debug navigator5. Look at memory usage6. Capt... Read more

3
votes
Fixed

Animation Clip Length value is incorrect if animator is loaded from Asse...

Animation

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Dec 14, 2015

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Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Open and Play "Test" scene3. Select "GameObject" in hierarchy4. Notice that it shows... Read more

1
votes
Fixed

The list is reorderable when using NonReorderableAttribute

UI Toolkit Controls

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Jan 24, 2023

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Version/s: 2022.2.1f1, 2023.1.0a24

Reproduction steps: 1. Open the attached project “NonReorderableBug”2. Select the ScriptableObject “Assets/ScriptableVariants/Editor... Read more

0
votes
Fixed

ProBuilder's Boolean (CSG) Tool does not replace the preview of GameObje...

Package: Probuilder

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Jul 20, 2018

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Version/s: 4.0.5

How to reproduce:1. Open the attached project (preview.zip)2. Open the "Test" Scene3. Open Probuiler's Boolean (CSG) Tool Window4. A... Read more

0
votes
Fixed

[Android] Memory consumption has increased in 2017.2 compared to 2017.1

Android

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Aug 11, 2017

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Version/s: 2017.2.0b7

1. What happenedRuntime memory consumption (reported by 'Profiler.GetTotalReservedMemoryLong()') has grown by ~10MBs from 2017.1 to ... Read more

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