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0
votes
Fixed

[Shuriken] Low-quality particle collision exhibits unintuitive behaviour

Shuriken

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Dec 14, 2015

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Version/s: 5.3.0f4

Low quality particle collision seems to "remember" the collider even after the collider is removed. Repro steps: 1. Open attached p... Read more

0
votes
Fixed

EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality ...

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Apr 18, 2024

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Version/s: 2022.3.25f1, 6000.0.0b16

How to reproduce: 1. Open the attached “IN-73789” project 2. Open “SampleScene1” and enter Play mode 3. Open the Memory Profiler ... Read more

0
votes
Fixed

Console is continuously spammed with "Assertion failed on expression: 'k...

Progressive Lightmapper

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Jul 27, 2018

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Version/s: 2018.2.1f1

Repro steps: 1. Open attached project ("unity2018-migration-bug") 2. Open "Fragments_PanelTopo_10_Env" scene (Assets > GameBakers > ... Read more

0
votes
Fixed

LocalizedString/LocalizedAsset - Should expand when label is clicked

Package: Localization Package

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Nov 16, 2020

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Version/s: 0.9.0-preview

The foldout should expand when the label is clicked, not just the arrow. !image-2020-11-16-15-59-22-697.png|thumbnail! Read more

0
votes
Fixed

Handles.Color() doesn't work

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Oct 25, 2022

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Version/s: 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

How to reproduce: 1. Open the attached “IN-19766” project 2. Open the “SampleScene” Scene 3. Double-Click on the “GameObject” GameOb... Read more

0
votes
By Design

[Terrain] Paint holes on Terrain is not mirrored when a new terrain is c...

Terrain

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Sep 23, 2019

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Version/s: 2019.3.0a2, 2020.1.0a1, 2020.1.0a5

Paint holes on Terrain is not mirrored when a new terrain is created. Refer the attached video Steps to reproduce: 1) Create a new ... Read more

0
votes
Won't Fix

Material is not rendered when using Alpha Clipping together with the Opa...

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Feb 14, 2024

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Version/s: 2023.3.0b1, 2023.3.0b9, 6000.0.0b11

*Steps to reproduce:* 1. Download attached project and open in Unity 2. Open SampleScene 3. Select the Sphere in the Scene ... Read more

3
votes
Fixed

Animation Clip Length value is incorrect if animator is loaded from Asse...

Animation

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Dec 14, 2015

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Version/s: 5.3.0f4

How to reproduce: 1. Open the attached project 2. Open and Play "Test" scene 3. Select "GameObject" in hierarchy 4. Notice that it ... Read more

0
votes
By Design

Multiple Playmode Tests return different results when run in batchmode

Deployment Management

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Jul 12, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Unzip the project 2. Modify "RunTests" and "RunTests_Batchmode" .bat files (change the file paths so they are ... Read more

0
votes
Duplicate

TimelinePreferences and TimelineProjectSettings are not in the UnityEngi...

Package: Timeline

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May 20, 2021

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Version/s: 1.5.1-pre.3

Reproduction steps: 1. Open attached project "TimelineTest.zip" 2. In Project window, open Assets/NewBehaviourScript.cs 3. In Script... Read more

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