Search Issue Tracker
-profiler-maxusedmemory cmdline option doesn't work
-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the l... Read more
Presets - Material preset preview icon flickers when viewing a material ...
If you create a material preset and select it in the Project View, the preview icon in the Inspector will flash. 1. Install Unity ... Read more
[UWP] When editing in input fields on surface in tablet mode, the keyboa...
The on screen touch keyboard keeps popping in and out when editing text in a input field on Surface in tablet mode. It seems every t... Read more
Tab order is incorrect after re-ordering
*Steps to reproduce:* # Create a new URP Project. # Import attached TabUXML.uxml or create a UI Document with 3 tabs using Tabs ... Read more
Instantiating UI prefab through script causes rescaling
Steps to reproduce: 1. Open attached project "817281.zip" 2. Open scene "repro" 3. In project tab, inspect Image prefab and notice ... Read more
[Documentation][HDRP] Hyperlinks for WaterSystem are broken in the Water...
*Steps to reproduce:* # Open the attached project # Open the Island Scene # Inspect the Samples Showcase window or select Wate... Read more
[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...
Steps: 1. Open attached project 2. Run "ChatServer.exe" 3. Run "ClientGUI.exe" 4. Connect to server by pressing Connect button 5. Pr... Read more
[AudioClip] AudioClip.Create crash when stream is true
Repro steps: 1) Open the project and the only scene in it 2) Play it and click on the game view few times - it will instantiate few ... Read more
[Input System] touch phases are inconsistent
-e: the different touch phases Stationary and Moved are entered inconsistently --this is a followup case from 1286865 -repro: --op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pickers and ‘+'/’-' buttons are not visible on the right side of parameter fields when the width of the "Project Settings... -> Quality" window is small
- "AssertionException: Assertion failure. Value was False" error is thrown when unmaximizing a docked UI Builder Window
- INVALID_ENUM warning is thrown in WebGL Player when building an empty scene
- Crash on ApiGLES::ClearBufferSubData when running the Player a second time on Meta Quest 2
- "Process VFXCamera Command" column is displayed in the "Render Graph Viewer" when there are no VFX in the Scene