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[MSE] In playmode, Add new scene from context menu throws error
Steps to repro: 1. Launch project 2. Go to playmode 3. Right click on a scene header and choose "Add new scene" from context menu Read more
Profiling inner coroutines causes the editor to hang
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Open Profiler window 4. Run scene Editor hangs after ~2 second... Read more
[UNETServerDLL] Host Id still increases when you remove the host and add...
Steps 1. Open attached project 2. Run "ClientGUI.exe" 3. Press "Start client" button 4. Press Add Host ==> "Host 1 added" message ap... Read more
SphereCastAll returns RayCastHit when partially embedded in collider
Reproduction steps: 1. Open the attached project 2. Open scene "scene" 3. Start the game 4. Notice the console output(SphareCast re... Read more
[FMOD] Building stops with compilationIOException: Error creating standa...
1. Open project "repro_757642.zip" 2. Build to iOS or standalone 3. Building will stop on compiling scripts with error "Could not s... Read more
AssetBundle.LoadFromMemory uses more memory on device than AssetBundle.L...
How to reproduce: 1. Open attached project (configured.zip) 2. Build to iOS and run 3. Open the Memory profiler screen in Xcode 4. ... Read more
[UNET] Inconsistent amount of GameObjects spawned on client
Steps to reproduce: 1) open project "UNETBugReport_NetworkServerSpawn.zip" 2) build and run as host 3) open scene "LoginScreen" and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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