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0
votes
Fixed

[Mobile] OnPostRender Post-Process is not rendered if Anti Aliasing is e...

Post Processing

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Sep 01, 2020

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Version/s: 2018.4, 2018.4.23f1, 2020.2

Reproduction steps:1. Open the attached user's project "OnPostRenderBug.zip"2. In the Project window under "Assets/Scenes" open "Sam... Read more

0
votes
Won't Fix

[Gameroom] InputField doesn't accept characters after minimising a maxim...

Facebook Gameroom

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Dec 06, 2018

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Version/s: 2017.4.12f1, 2018.3.0b9, 2019.1.0a8

To reproduce:1) Open attached project2) Build and run for FB Gameroom3) Write something in the fieldExpected: Writing works4) Maximi... Read more

0
votes
Won't Fix

Project fails to build with Burst errors

Package: Burst

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Mar 29, 2023

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Version/s: 1.8.3

How to reproduce:1. Open the "burst_build_failure" project2. Build the project for the Windows platform Expected result: project suc... Read more

3
votes
By Design

UI.Text BestFit does not work with japanese

UI

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Dec 10, 2015

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Version/s: 5.3.0f2

Steps to reproduce:1. Create a UI Text object2. Set options in Inspector "BestFit: true" and "Horizontal Overflow: Wrap"3. Set text ... Read more

0
votes
Fixed

"Run in background" option causes a dramatic increase in CPU usage

Windows

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Sep 07, 2020

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Version/s: 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0b2

Steps:1. Create a new project2. Uncheck the "Run in background" option in "Player Settings -> Resolution and Presentation"3. Run ... Read more

0
votes
Not Reproducible

[UWP] Build is not launched when focused to other program while doing bu...

Universal Windows Platform

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Mar 13, 2021

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Version/s: 2020.1.0a1, 2020.2.7f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Create a new project2. Switch to UWP3. From Menu Toolbar select File -> Build and run4. Focus on some other p... Read more

1
votes
Active

[Android][Vulkan] The UV Quad is displayed incorrectly with Vulkan on a ...

Vulkan

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Nov 10, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Observe the rotating ... Read more

4
votes
Fixed

Serialization of Animator Parameters m_Controller fileID switches betwee...

Mecanim Animation

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Feb 12, 2024

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Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6, 6000.0.0b1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/AnimatorController“ Animator Controller with a text editor ... Read more

0
votes
By Design

ListView commands “itemsAdded” and “itemsSourceChanged” are not called w...

UI Toolkit Controls

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Feb 20, 2023

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Version/s: 2021.3.19f1, 2022.2.8f1, 2023.1.0b5, 2023.2.0a3

How to reproduce:1. Open the user’s attached “ListViewTest.zip” project2. Open the “ListViewTestScene” Scene (Assets > UI Docs &g... Read more

0
votes
Fixed

Non-development Apple silicon builds don't run

MacOS

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Nov 18, 2020

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Version/s: 2020.2

Workaround can be found on the forum: https://forum.unity.com/threads/unity-on-apple-silicon-and-big-sur-known-issues-and-workaround... Read more

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