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[iOS] Slowdown due to precision change for shadowmap uvs
There is a performance regression on A7 devices possibly because of the transition from half4 to float4 for shadowmap coordinates. ... Read more
Crash in AnimationClipPlayable::SetClip when playing scene
To reproduce: 1. Open attached project (repro784839.zip) 2. Run Test scene 3. Resume scene if it gets paused by error 4. Editor cra... Read more
“InvalidCastException: Specified cast is not valid.“ Error when loading ...
How to reproduce: 1. Open the user attached project “Entities 1.0 test.zip“ 2. Open Scene “SampleScene“ (Assets/Scenes) 3. Create... Read more
[fmod][iOS] UnityEngine.AudioSource.Play fails if audio clip is assigned...
To Reproduce: 1. Build and run the attached project on iOS. 2. Click any button to play an audio clip: It won't play and you'll get... Read more
Prefab relations break when unpacking outermost Prefab in nested Prefabs
How to reproduce: 1. Open attached project "1287352.zip" 2. Open "SampleScene" Scene 3. In Hierarchy window > Click on "Prefab1" 4.... Read more
[Scripting] Script doesn't update when "Recompile After Finished Playing...
With "Recompile After Finished Playing" preference selected, changing script in play mode and saving the changes, does not reflect i... Read more
Services Window breaks and shows an indefinite "Loading..." label when d...
How to reproduce: 1. Create a new project 2. Open the Services window 3. Undock it and dock it again 4. Observe the Services window ... Read more
Inconsistent result (Build/Editor) when creating ConfigurableJoint and s...
How to reproduce: 1. Open QA-supplied project 2. Load scene "Example" 3. Enter Play mode and observe Game view 4. Build & Run 5. Obs... Read more
[macOS] No shortcut commands are invoked when pressing the corresponding...
How to reproduce: 1. Open a new Unity project 2. Press the “*⌘* + P” keyboard key combination Expected result: Editors enters into ... Read more
input position does not update once mouse is off the player window
*Steps to reproduce:* 1. open ISX_KB_Mouse_Basic scene and build the project in windowed mode 2. move the mouse o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pickers and ‘+'/’-' buttons are not visible on the right side of parameter fields when the width of the "Project Settings... -> Quality" window is small
- "AssertionException: Assertion failure. Value was False" error is thrown when unmaximizing a docked UI Builder Window
- INVALID_ENUM warning is thrown in WebGL Player when building an empty scene
- Crash on ApiGLES::ClearBufferSubData when running the Player a second time on Meta Quest 2
- "Process VFXCamera Command" column is displayed in the "Render Graph Viewer" when there are no VFX in the Scene